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Thread: Enemies Using Jump

  1. #1

    Default Enemies Using Jump

    I've seen enemies do weird stuff with Jump.

    Like Izlude or some Lancer using Jump to cancel Charm, but the Charmed one move before they can land. Or using Jump to wake a sleeping ally. They almost kill them!

    And Izlude's Jump seems too advanced for a 'Level Jump 2 or 3' or whatever the AT List said...
    Aurora, exhale bloody air! Dark Holy!

  2. #2
    What You Say? Recognized Member BG-57's Avatar
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    The game can make unintelligent descisions at times. My favorite is Charge equipped on a character with a meelee weapon.

  3. #3

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    Quote Originally Posted by BG-57 View Post
    The game can make unintelligent descisions at times. My favorite is Charge equipped on a character with a meelee weapon.
    I can see that making sense in very rare, specific situations. But most of the time you'd do better to just melee attack, and then melee again as soon as possible instead of sitting and waiting.

    Not really a big fan of Charge. Even for the Archers.

  4. #4
    What You Say? Recognized Member BG-57's Avatar
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    Agreed. Cloud's Limit is better for wait-and-slash attacks anyway, especially with Short Charge.

  5. #5
    Nakor TheBlue Rider's Avatar
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    FFXIV Character

    Gamina Condoin (Sargatanas)

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    The Insanly Long Charge Times on Cloud's Limits is his one and only Drawback.

    I don't Consider joining the team at level 1 a Drawback

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