Hell no.

I'm saying that the random encounters are all preset after the reloading of each game.

I can use a savestate and then go ghtough 5 random encounters and then reset that savestate and the 5 random encounters will still be the same.

If I savestate before those 5 encounters, go to the inn, and then restart the game, the encounters will be on a different preset, and that will change things.

I haven't figured out exactly how many encounters it takes to hit a T-Rex. Probably 256 or some number like that.

But, as you well know, the random encounters on land are different from those in the sea- So, once I have a savestate, I can choose to fight those 5 random encounters on land or in the dea, or in a dungeon.

Now, though the random encounters are preset with a savestate, they are still chosen through a random processing generator. That means that without a savestate, it is impossible to know which of the random encounters will be chosen at any time.

My particular savestate has allowed that, in the course of six of those preset random encounters, the sixth will be a randomly generated encounter with a T-Rex.

Using that savestate, I have been able to determine which random encounter is the "rare" one in many different places in the game.

That way, if you run into one of the paties I listed, you'll know that you hit the extremely rare random encounter, randomly. It would have been a T-Rex, but instead it's 2 sharks and 3 red sahags.

I hope that all made sense.

It sure sounded confusing when I wrote it, and I ain't gonna read it over.