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Thread: Not Much of a Final Fantasy.....

  1. #61
    Seiken Wielder Yliette's Avatar
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    Guess what, I played this not-so-Final-Fantasy game. I progressed up to right after the Henne Mines and it's been almost 3 months since I last inserted the CD into my PS2.

    The reason? I got bored. Why? Same as your reasons above. You practically do the same things over and over again.

    But I think I'll go back to it once I get bored with Resident Evil 4.
    Talk is cheap because supply exceeds demand.

  2. #62

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    Yes, because you don't do the same thing over and over again in previous FF games.

    :rolleyes2


    "... and so I close, realizing that perhaps the ending has not yet been written."


  3. #63

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    I haven't finished yet (up to Pharos) and i'm so bored with this game. It sux teh ballz, doesn't even feel or play like a FF game. Boo-urns SE...boo-urns


    Quote Originally Posted by Omecle View Post
    Yes, because you don't do the same thing over and over again in previous FF games.
    What are you talking about. I've been to 3 'Shrines/Temples' just to get a 'Crystal/Magicite/Nethicite' then told i have to travel through some woods/forest to reach my next place (salika,feywood,golmore). The problem is that it's too repeatative. This game is horrible
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  4. #64

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    You're joking, right? You can not honestly tell me that going through a whole bunch of dungeons is not like previous FF games...


    "... and so I close, realizing that perhaps the ending has not yet been written."


  5. #65

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    Hey Omecle, he's right!

    You arent doing the same thing over and over again in ff7, you arent chasing sephiroth constantly and leveling up constantly and their isnt a chance in hell of constantly getting better spells through materia by repetively fighting and fighting and fighting.

    I'll bring on more sarcasm soon.

    Ps, every final fantasy has SOME form of repetive-ness, your just being blinded by fanboyism if you don't think so.

  6. #66

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    I don't remember when i said previous FF games aren't repeatative? Maybe you can quote me and show me when i posted that impression This game is too repeatative is what i said.

    Ps, every final fantasy has SOME form of repetive-ness, your just being blinded by fanboyism if you don't think so.
    P.S. I think you should read posts fully before making idiotic statements that make you look like a blinded fanboy
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  7. #67
    STILL Anti Balthier Setzer Gabianni's Avatar
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    And FFX isn't? Doing the same thing over and over? Going to temples? Try telling me that's not too repetitive. This is a FF, and it plays like one - and this is a non biased answer.

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    Last edited by Setzer Gabianni; 03-27-2007 at 11:13 AM.


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  8. #68

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    Quote Originally Posted by Aurons_Desciple View Post
    I don't remember when i said previous FF games aren't repeatative? Maybe you can quote me and show me when i posted that impression This game is too repeatative is what i said.

    P.S. I think you should read posts fully before making idiotic statements that make you look like a blinded fanboy
    Ok, we fully read posts before making our statements. Yliette said the game was not like a Final Fantasy because it was far too repetitive. I replied with my sarcastic remark and then you commented on it. So Raebus and myself had countered you comment that agreed with Yliette.

    If that makes sense. Either way, you were agreeing that it was not a true Final Fantasy because it was far too repetitive -- yet I can honestly and full heartedly say that every other Final Fantasy has been just as, if not more, repetitive. Especially FF1.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  9. #69
    Nobody's Hero Cuchulainn's Avatar
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    Where ever you get a new Final Fantasy you inevitably get pretentious kid crying the words 'They don't make 'em like they used to'. Because as we all know FF V was a bundle of joy and anything passed VI was a disaster.

  10. #70

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    I have to repeat myself again here, I never said the previous FF games aren't repetitive because they are and everybody knows that. I didn't agree with what Yliette said, all i said that this was too repetitive for me to enjoy fully.

    doesn't even feel or play like a FF game.
    The music isn't very good (IMO) or memorable enough for me to like, there seems to be no character involvement or development (once you have your full party), level design is boring and dull, the script seems incomplete, there's no mini-games (as such) that are fun, hunts start to lose their appeal and the one thing that annoyed me about 10 has crossed over into 12 (that everybody ends up being able to do the same abilities.

    I guess these don't help the fact that the game feels too repetitive. You may disagree with my opinion and your intitled to that
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  11. #71
    Bolivar's Avatar
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    Quote Originally Posted by Cuchulainn View Post
    Where ever you get a new Final Fantasy you inevitably get pretentious kid crying the words 'They don't make 'em like they used to'. Because as we all know FF V was a bundle of joy and anything passed VI was a disaster.
    I should really tally up all the posts that switch the topic into something else.

    I am the last person to say "they don't make 'em like they use to". X is one of my favorites. I've been enjoying the hell outta III on DS, DoS, IV Advanced, I think Square has done a great job.

    and Omecle, I would have to disagree, this is the most repetitive FF. Yes, in every FF you do the same thing - fight monsters, sometimes you even use the same commands. but you're always pressing different buttons in this game you're keeping your thumb on an analog stick and THATS your game.

  12. #72

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    Quote Originally Posted by Bolivar View Post

    I should really tally up all the posts that switch the topic into something else.

    I am the last person to say "they don't make 'em like they use to". X is one of my favorites. I've been enjoying the hell outta III on DS, DoS, IV Advanced, I think Square has done a great job.
    Great. It's clear that you like playing the same thing over and over again. The series's battle system hardly evolved for 10 games. Why the sudden concern with repetition?

    Yes, in every FF you do the same thing - fight monsters, sometimes you even use the same commands. but you're always pressing different buttons in this game you're keeping your thumb on an analog stick and THATS your game.
    Not only is this not true, but I'd frankly rather do that (and I've been doing quite a lot of it now that I've beaten the game and am just doing side quests, and I'm overlevelled for many areas) than endlessly breaking the flow of the game with random battles, only to repeat the exact same attack patterns over and over. Seriously.
    "...a challenge you can solve by leveling up isn't really a challenge. It's a test of patience and not really 'gameplay' at all. Take for example some of the maniacal timed jumps you have to master in Super Mario 2, the Japanese version. If you could simply make yourself jump higher and fall slower by pounding on 10,000 goombas, this would completely circumvent all the design put into making the individual boards difficult. "
    -John Ford, from alt.games.final-fantasy

  13. #73
    Nobody's Hero Cuchulainn's Avatar
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    Look, it's simple. This game succeeds where so MANY past Final Fantasy games failed BUT failed where so many previous ones succeeded.

    Let's get the negative outta the way. The Storyline & Characters. They pretty much sucked big fat hairey balls. They had potential but the game ended before you got seriously attached to anyone. The story....heh. Short, rushed & linear. It wasn't AWFUL, it just wasn't VI, VII or VIII (of which VIII had the worst gameplay, great story though). The rest had decent storys, maybe IV the best of the rest. So storyline & character development were where it fell off.

    Let's look at the positives. TRUST ME, they out-weigh the negatives. The key word here is EVOLUTION. I can't believe some of you gamers want to hand back your opposible thumbs.

    Firstly the compromise between fans wanting a world mapo back & the fact that increased graphics in-game did not fully allow that, nor make it sensible. They add fields & deserts to compromise & give you a map. Not perfect but more than u get at X.

    Secondly, NO MORE RANDOM BATTLES. The most ANNOYING part of any effing FF. Listen, it's not that I don't want to fight Monmster A, B, C, D & E inbetween getting to the next save point. BUT I LOVE THE FACT IT IS NOW MY DECISION. Before it annoyed me, now I find myself running to the monsters. BUT when I want to get from point A to point B because I forgot something, I want to do it in a short time without a Random Encounter every 10 paces. RESULT.

    Thirdly, Monsters make more sense. They don't SOMEHOW carry money around with them like some street ho. You take a trophy off them & sell it. Perfect compromise. They also not have slightly more intelligence. THEY RUN WHEN THEY ARE GETTING BOLLOXED...well they try to.

    Forth....ly?
    Graphics. Best yet. Not on your dumb fields buy where it matters. What they have done to create the eerie madness in mist-laden woods & dungeons is fantastic, surpassed themselves on what they admit to being a very dated machine. If you doubt it, stroll round Feywood, the atmosphere is amazing there.

    Lastly,
    The Battle System. I cannot be alone in thinking this is the best yet. It's Hastle free when you can't be bothered, you can turn auto-pilot off when you can. Gambits are an effing Godsend on those monotonous Level Up journeys you have to take, but loath.

    Square evolved. It HAD to, it wasn't neccessarily LOSING fans, but it wasn't creating many new ones. Kids were being lost to Zelda & such. I think the next evolution would be losing the turn based battle system. It has many fans but many non-fans of Final Fantasy state THAT as being their reason to stay away.

    I think this game, for the battle-system alone, is the botox injection this aged series needed.

  14. #74

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    Quote Originally Posted by Bolivar View Post
    and Omecle, I would have to disagree, this is the most repetitive FF. Yes, in every FF you do the same thing - fight monsters, sometimes you even use the same commands. but you're always pressing different buttons in this game you're keeping your thumb on an analog stick and THATS your game.
    Excuse me? I don't quite get what you mean by keeping your thumb on the analog stick? In other FF games, you keep your thumb on either the analog stick or the D-Pad, so what's the difference?

    Anyways, the battle system is by far the most advanced. Buffs and Debuffs actually mean something, as they really don't in previous FF games. So you don't spend your whole time just going around auto-attacking (unless you decide you want to spend a full day just over leveling yourself at the start, which is just stupid).

    Quote Originally Posted by Cuchulainn View Post
    Let's get the negative outta the way. The Storyline & Characters. They pretty much sucked big fat hairey balls. They had potential but the game ended before you got seriously attached to anyone. The story....heh. Short, rushed & linear. It wasn't AWFUL, it just wasn't VI, VII or VIII (of which VIII had the worst gameplay, great story though). The rest had decent storys, maybe IV the best of the rest. So storyline & character development were where it fell off.
    I'll agree that they could have done so much more with the storyline and characters. A lot of subtle things happen though, that they probably could have made more obvious. Though I'm glad they didn't focus a lot on a love story (only hints and subtleties between Balthier and Ashe and the like).

    I will disagree with your claim that VIII had a great story. The first disc was absolutely amazing, but it really just failed after that -- so many plot holes and no character development seen (if there was, it was forced). And the love story was incredibly forced and lame.

    I don't think the storyline and character development in XII was that bad, it really just took a different route in the telling of than compared to other FF games where they follow this one guy that changes and saves the whole world, while meeting friends/love along the way.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  15. #75
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Quote Originally Posted by Cuchulainn View Post
    Look, it's simple. This game succeeds where so MANY past Final Fantasy games failed BUT failed where so many previous ones succeeded.
    Aye and it pi$$es me off to see they failed on stuff they knew how to do. It could have been the perfect FF, with good graphics AND good music, good gameplay AND good story.

    Alas... SE isn't on the business of amusing Renmiri
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