Quote Originally Posted by Omecle View Post
Um okay? It's just a game?
O' reeeeealy!

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Quote Originally Posted by theundeadhero View Post
It doesn't make sense to me either. I would rather have a one use powerful mist than repeating chain after chain and hoping it does some damage.
see what I mean?

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Quote Originally Posted by Bunny View Post
It'd be pretty boring if there weren't superoverpowered mosters.
If you mean dealing Mist-chain on weak monsters is poring - then yes
that what I understood from your reply - correct me if I'm wrong

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Quote Originally Posted by Renmiri View Post
More like a challenge to yourself to get Black Hole than an effective attack
then I might wait for 1% chance to get "Black Hole"
thanx My lady ^^

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Quote Originally Posted by Lexy View Post
I know what you mean, I also always felt that the mist attacks just look as if they should do more damage than they do..
ahaa..

Quote Originally Posted by Lexy View Post
I'm not complaining, but I know where you're coming from.
I don't - could you tell me?

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Quote Originally Posted by No.78 View Post
It's a FF tradition to have devastating attacks with variable damage lol.
Nice one LOL
but IMHO FF has a respectable prestige.

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Quote Originally Posted by CloudStrifex View Post
Gah the graphics of quickening chains and the coolness of the explosions and the blasts and the beams and the fire.. Bt tbh, I agree, one attack should deal more damage rather than chaining for .
But am I right in sayinf that quickenings are the only technique or skill in the game that can cause over 9999 in a single dealing?

PS. srry for lurking before posting, and hi from newb.
and I'm waiting for that time when I can deal 9999 damage.
U R welcome to lurk any time.

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Quote Originally Posted by Diango12 View Post
Actually you could have destoryed not the world but wiped out all of Archadia with Zodiark's finisher.
correct
and your replies always respectable to me.