Planet: Valicia Spiralithica (has no meaning)
Timeframe: X year (does not yet matter)
Timeline: tragedy begins the year, journey begins near middle of year, evil is defeated by the end of the year
History: Blatant references to the most memorable scenes from all previous titles, references to four light warriors, names from Firion to Lightning are markers for tragedies and heroic epics throughout time, etc.
Style: None. Blend of familiar costumes from days of old. Something new may pop up somewhere.
Tragedy: the villain's hometown is destroyed by a neighboring city
Journey: must find the item of power before villain can use it for his revenge and stupidly destroy everything
KEY: a gigantic mobile fortress the villain plans to destroy innocent people with
Twist: most of the villain's lackeys are close friends and family of the traveling hero
Hero: a cocky kid soldier slashing his way to elite ranks with his gunblade in tow
Dilemma: nearly everybody hates him
Villain: a once-hated war general who for a time ran a peaceful town
Problem: luciferous . . . he is manipulative and adored by all who meet him

Mechanics: battles play like traditional Final Fantasy titles, except tactics from Dragoon, Legaia and other well-thought games are sneakily included, while special attacks appear mostly at random. More powerful LIMIT BREAKS or what have you are performed using mini-game play methods, like having a trigger finger or using the play-buttons/D-Pad to articulate an attack.