View Poll Results: HASTE - would you prefer it to increase Strength or Speed?

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  • Strength

    2 6.67%
  • Speed

    24 80.00%
  • -unsure-

    4 13.33%
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Thread: Haste the Hit-increaser or Haste the Speed-increaser - which one do you prefer?

  1. #1
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    Default Haste the Hit-increaser or Haste the Speed-increaser - which one do you prefer?

    In the first FF games, Haste actually worked as a kind of Hit-increaser, that allowed your chars to hit the enemies more often with each attack chance.
    This was eventually changed, though, and since then it has mostly worked as a plain Speed-increaser that makes your characters act faster.

    Which one do you prefer?
    Personally I always liked the Hit-increaser version better, because I love how the characters start dealing 10 hits per attack all of a sudden.

  2. #2
    The spoon is too big! Firo Volondé's Avatar
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    Speed-increaser, because mages can benefit from it too.
    This is a signature.

  3. #3

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    Definatly speed, as it allows you to use haste more often.
    Please feel free to read my take on the official novalisation of Dissidia Final Fantasy at this link:

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  4. #4

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    Speed. For the reason Firo said.

  5. #5
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    Speed > All other stats

  6. #6
    What You Say? Recognized Member BG-57's Avatar
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    Speed, especially for games like FFVI or FFT. As the acolyte in the Tae Kwan Leap skit suggested: "Get in the first shot."

  7. #7
    THE JACKEL ljkkjlcm9's Avatar
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    for games where you select all your choices before going, IE early FF games, hits. I don't care if I go first or third, but I do care if I do 12 hits instead of 6.

    In the later games, it makes you faster because the battles are active, therefore meaning you should be able to go twice in the amount of time it took you to go once before. It's suppose to be the same end effect.

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  8. #8
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    Oh, I thought this topic would be about whether you cast haste on the person who attacks first, or the person who casts haste first.

    Speed, definitely.

  9. #9

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    I suspected that everybody in this thread voted speed, so I would vote for strength as I don't want "strength" to feel a bit left out:rolleyes2

  10. #10
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Well, as was mentioned, the increase in hits was only used in the older turn-based FFs. It isn't really right to compare turn-based Haste and active-time haste...

    Nonetheless, I love Haste in pretty much every game it's in.

  11. #11
    Destroyer of Worlds DarkLadyNyara's Avatar
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    Speed. Getting more turns in has saved my ass in many a boss fight. Not that it isn't great in the older versions, I just like the speed-boost more.

  12. #12

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    i've never known Haste to increase Strength, but i would prefer to stick by the traditional methods.

  13. #13
    Slothstronaut Recognized Member Slothy's Avatar
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    Speed without a doubt. In the modern games, I don't care if I'd hit more so much as getting the first attack or being able to heal more quickly. Higher speed gives your characters a tremendous advantage in battle.

  14. #14
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    Quote Originally Posted by Lookout Zeromus_X View Post
    Well, as was mentioned, the increase in hits was only used in the older turn-based FFs. It isn't really right to compare turn-based Haste and active-time haste...

    Nonetheless, I love Haste in pretty much every game it's in.
    yeah, you really can't compare them, it's a matter of turn-based/ATB preference.

    In which case I would prefer ATB haste, since, as previously stated, haste in the first 3 won't make your mages cast twice as many spells

  15. #15

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    Number of hits. I really do love omnislash (OMGslash)- and If I have to wait a few turns to do it - no biggie

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