Quote Originally Posted by Monol View Post
Every character can reflect objects through "power shielding" and it is a pain to do. Reflecting is an advantage given to a character. If certain items eliminate that then whats the point? Then everyones equal which i know sounds awesome to everyone.
that's the exact point of the tournament rules though. To make everyone start and fight on equal grounds. If anyone can reflect items, then it's equal grounds. If certain items can't be reflected, it's equal grounds. So why aren't there items?

And no, lots of other fighting games are not casual like smash bros. You can't tell me the way fighting games are designed typically, that they're casual. There's nothing more to most of them than just fighting. Smash bros is different in that regard. There's crazy stages, crazy items, and adventure modes. Now adventure is even co-op. It is not a hardcore fighting game.

maybe the item spawn is random, but it adds a completely new level to the gameplay. Everyone runs to get a pokeball, and I'm sure assist trophies are included in that now too. You fight to get it, you play accordingly. Taking stuff like that out, makes it a new game entirely. My friends and I enjoy final destination sometimes to ease the stage worries... but items are never off, if anything, they spawn more.

THE JACKEL