Quote Originally Posted by Wolf Kanno View Post
No, Tactics has the best version of the job class system in the series. Counter, support and movement abilities... your customization options are unlimited.

As for the topic...

The series has always been about innovation so it's logical that it will continue to evolve one way or another. Lately, I'm getting the feeling that Squenix is starting to work on the concepts of reinventing "fantasy". Many of the projects helmed by Nomura/Nojima/Kitase always take a much more "interesting" approach to their ideas of fantasy and world design.

Sakeguchi/Amano/Uematsu teams tried to create the most epic of fantasy stories and kept trying to reinvent the games. N/N/K as I've stated took this concept and decided to try and escape the normal trappings of "high fantasy" while Matsuno's team tried to bring a sense of realism by placing greater emphasis on history and politics in their game desings. All three styles are successful and all three teams have done their fair share of triumph and failure. I think this is one of the reason why the series has always kept my interest.
you're forgetting the missing link though - Itou. In effect he's been the connecting factor among the different changes in the series - creating ATB as we know it, reinventing the job system in V, battle mechanics in almost all of them, materia, junction, directing FFIX...

and now co-directed XII. One of my few problems with this game was the storytelling, and I think the fact that you had a seasoned vet handling the mechanics, and a relative newcomer to FF handling scenario, the disparity between the two departments is really obvious.

I'm not worried about the series' direction, because all the people that made FFV-FFVIII really great games are still working on the main series - the only one who is probably the biggest mistake that they let go is Uematsu, because no one can fill his shoes. I only hope down the road they bring him back, because he's probably been most influential on the entire series. But I think they did ok with music in XII.

Plus you have the Ivalice team bringing their creativity into their own little world inside FF. FFT, TA, and XII are all great games for 3 completely different platforms, so it'll be exciting to see where they go from here.

XIII looks like nothing i've ever experienced in a game. it's also like a FF series within an FF game, so it'll be alot of content for a while.