Quote Originally Posted by Firo Volondé View Post
No we can't, because Blue Magic is Kimahri's natural ability, like Rydia's summons or Edgar's tools. On the other hand, the licence board contains magicks that Balthier wouldn't know in-game. A fairer argument would be Balthier whole licence grid vs Kimahri whole sphere grid. And Auto-Life > anything you can learn off the licence board.
Technically though, Kimahri only starts with jump, and has to learn the rest of the abilities later. If we assume base character with normal stats and starting abiliies then he won't have his other blue magics. Giving him access to all of them would also present unfair advantage over just about any character if you limit them to only the abilities they would naturally learn. I prefer to look at these as what would happen in the real world if these characters meet and fight with the abilities they can get. I stand by my "bring a spear to a gun fight" argument. And if you want to go nuts with the abilities, then Quickenings are better than anything Kimahri brings to the table.