Having just brought the game today, what do you think about it? Is it good, or are Square letting themselves down?
Having just brought the game today, what do you think about it? Is it good, or are Square letting themselves down?
Please feel free to read my take on the official novalisation of Dissidia Final Fantasy at this link:
http://www.fanfiction.net/s/5580755/..._You_Fight_For
Unfortunately, it's not that great. Gambits and the new battle system are cool. The graphics are pretty. That's about it. The main character, Vaan, is even more annoying than Tidus and ultimately ruins the story. Him and Penelo really have no purpose in this game and are just filler characters. The rest of the characters are meh, except for Balthier who totally rocks.
It's a fun and enjoyable game, but doesn't come close to matching the classics.
Incorrect. As said several times before, Vaan is not the main character, but just a mere default accustomed character to be used in towns. I good sway to your point about how Vaan and Penelo shouldn't be there, because it is a questionable thing to wonder. They don't in any way or form ruin the story, and I wouldn't judge the game on two characters, when other aspects are visibly great in the game. I find the story intriguing, and the points above as well. Too much dungeon crawling, and suitable for a gamer with a decent level of intellect, and has some understanding with olden text. The game is mainly focused on a political motive, and unique from the other titles.
Overall it is a very satisfying game, which is time consuming and mostly tiring, but rewarding in some sense. It for me, was one of the best installments in the series and I enjoyed it thoroughly.
EOFF needs a resurgence to it's former glory.
If you like RPGs, then it's one to buy. It's not like quality RPGs are just all over the English-speaking market waiting to be bought. There's not really any reason to not get it and play it.
Whether Vaan is the main character or not doesn't really matter, it's the fact that he's there in the first place and the effect he has on the story. Penelo I don't really care about. She's just there and has no purpose.
I thought the political storyline was a nice change from the usual FF storylines, but it had flaws that made it less appealing.
Kids!!!
Didn't the OP specifically asked for XII n00bs opinions ?
We can go fight about the lack of story some other thread, let's leave this thread for first impressions only
I loved it, got charcaters, good battle system, but the storyline could of been WAY better and more complicated, but it's easy to follow, and not that great
I wasn't really that impressed. I got a new (secondhand) PS2 to play it (as mine was completely screwed) just to buy it, and I ended up disappointed.
Seriously, I'd rather play WoW than FFXII.![]()
"I work in one of those humble call centres... Apparently, what we're doing at the moment is 'sprinkling our magic along the way'. It's a call centre, not Hogwarts." ~ Caroline Garlick, Ayrshire, BBC News Magazine
Ummm, wow. What such mixed responses.
Please feel free to read my take on the official novalisation of Dissidia Final Fantasy at this link:
http://www.fanfiction.net/s/5580755/..._You_Fight_For
^Tis a very good game.
It was disappointing in some aspects though.
FFXII is a brilliant game, probably a lot better then this "thing" you call WoW *shudders*
It's a good battle system, if you don't like random battles, you should ennjoy this system an awful lot. Monsters will still give you the goosebumps if they suddenly spring up on you, like the Vipers for instance - watch out for rare game, which can be quite nasty, and Zertinan Caverns early on, because if you go too far, you'll get battered <3. You will sometimes seen "green" bar monsters - neutral, so they won't attack you. However, even if it's a harmless bunny or a Garif adventurer, don't help them out by healing them, they will turn on you. The Rabanastre watch doesn't though. Build up chains for far lots of loot which will sell for many gils, and by building massive chains, you will earn some spiffy weapons. Look out for traps too - the majority will damage you/inflict some sort of status effect on you, however..there are some which will heal you. Either have someone cast Libra (a technick) on themselves, or just cast float on your party when you can, and you can walk over the traps.The VA is better then X's, they appear more realistic, more fitting for characters - they're more enjoyable to listen to anywho. Take for example the judges - Bergan = feel the evilness. Ghis = you feel the slyness/his determination usurp Vayne. etc etc. Graphics = mindblowing of course. Quickenings, will come in useful for some bosses, if you can manage a great quickening chain. Summons, not so good, but their bestiary info kinda makes up their lack of usefulness for me. Ah yes, moving onto the bestiary - you find out a lot about monsters, and once you collect a certain number of monsters, well, kill a certain amount, you will find out more info about Ivalice, and other secret things too. FMV's - very beautiful, although they could have replaced some cutscenes with a few more FMV's. Some places like Archades and Rabanastre are huge in detail, so take your time exploring them. Do that with every place though. The storyline - yes, it's not as long as some may think, but to me it's a refreshing change from the dreary emo worlds that some FF's i.e VII's, seem to be. The characters don't have terribly dreary backstories, and they are all interesting, well most. Pennelo - sorry love, you're sweet and not as annoying as Rikku or Yuffie, but you're a bit dull. They work together well, and considering how they all came to be together, they're as good as friends as you'd expect such a group to be.
I could add more...but jus lemme know what else you wanna know about.
Setzer really has a detailed opinion on the game.
I really think this is a top-notch game, and is considered one of the best by me. The hunts were the best aspect in the game, and made up greatly for which they lacked in depth of story. It provided a lot of fascination for the gamer, as they were given a chance to explore inner places of Ivalice, and encounter striking puzzles, astonishing bosses and a good opportunity to level up or the likes. Although the game can be very tiring at times, I find there is always one element to XII that keeps it from railing to dull, and stuck on the track of: incomplete, but high hopes of possible perfection. One could feel quite deprived and bitter once you've ended the game, either if you loved the experience dearly and wanted an extra slice more of story, or that the journey was not as fulfilling as you thought it would be.
Overall, I would claim that I was in limbo betwixt the two experiences, and found XII to provide a good insight into a unique story, but with a few traits from II.
EOFF needs a resurgence to it's former glory.