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Thread: What do you think of the game?

  1. #31
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I sometimes wonder if we never get to see only bits of Ivalice cause the Team wanted to make several games about the world (a la Suikoden). I mean of all the stuff SE has produced, Ivalice has the most potential to become it's own stand alone world. I wouldn't be surprised to see Ivalice explored for some time while the main series continues.

  2. #32
    king of the sky Lynx's Avatar
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    i liked the game a lot. it had a short story but it worked well. its story style is very different form the rest. its technology ways are kinda like FFVI's have some high tech stuff but swords are the traditional weapon of choice. especially when you see the fmv in the beginning.
    lynx
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  3. #33
    Xurts's Avatar
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    Quote Originally Posted by Lynx View Post
    i liked the game a lot. it had a short story but it worked well. its story style is very different form the rest. its technology ways are kinda like FFVI's have some high tech stuff but swords are the traditional weapon of choice. especially when you see the fmv in the beginning.
    FF6 didn't have advanced technology. Steam engines were just being discovered. That's hardly anything compared to what was in 12.

  4. #34
    praise the sun Nifleheim7's Avatar
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    ok,my opinions on the game so far...(i haven't finished it yet)

    1.I'm not very thrilled about it's story.It's very Star Wars for my taste...Also (at least atm) i don't actually care about the characters,on the contrary i find some of them very irritating (Balthier)
    2.The graphics are looking great,but this isn't a surprise for a Final Fantasy game...Again too much star wars...
    3.The battle system i think it's the greatest aspect of this game.I like the way the gambits work and i think it makes the players to try and use some strategies in battle.
    4.The soundtrack is good but i miss Uematsu.
    5.Voice acting is excellent.

    The game so far is good but i don't get the feeling of excitement of previous FF's.

  5. #35

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    It's beautiful; characters, locations, objects, textures, etc.

    Character development sucked a lot but it's not too bad.

  6. #36

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    Few things

    1) The whole screen smashing you're mentioning? Not FF, so to say the battle system isn't FF, well, er, you're a bit wrong there.

    2) The whole level system is crap? It's like the others..you earn so much EXP, you gain a level. Instead of AP, you learn LP.

    Explain yourself a bit more dear >.o
    First: Yes I liked the screen smashing / into-battle-zooming alot. The random battles and the victory dance, all these thing in all other FF's but not in FFXII. Perhaps I'm too taditionel.

    Second: Sorry for being not so precise. Levelling is ok but my problem goes with the licence points. It's ok to use them for spells and techniks. But I think it's wierd you have to use them to be able to handle a weapon or wear armor. That's just wrong if you ask me. Also the licence board is far too small for my taste.

    Hope I made myself clear, if not, just ask.

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  7. #37

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    Quote Originally Posted by Cledarius View Post
    First: Yes I liked the screen smashing / into-battle-zooming alot. The random battles and the victory dance, all these thing in all other FF's but not in FFXII. Perhaps I'm too taditionel.
    There's still a victory dance in Final Fantasy XII; it's at the end of boss fights. Please try not to be blinded by your fanboyism to the point where you intentionally do not see things happening in the game -- there are a lot of things in there that still make this a Final Fantasy game. The fact that you mention you are "too traditional" just shows that you hate change, and should just stop with the series now before you start to be even more disappointed.
    Quote Originally Posted by Cledarius View Post
    Second: Sorry for being not so precise. Levelling is ok but my problem goes with the licence points. It's ok to use them for spells and techniks. But I think it's wierd you have to use them to be able to handle a weapon or wear armor. That's just wrong if you ask me. Also the licence board is far too small for my taste.
    I'll agree with you that they could of made the license board a lot bigger, but there is in no way, anything wrong with having to spend points to use certain weapons.

    In older Final Fantasy games, each character was only allowed to use one type of weaponry. The fact that you can let certain characters use the weapons you want them to use, is a great change that should be welcomed. You'd be surprised how much research shows that everyone loves to customize their characters.

    By all means, it's okay to hate change, but only when it is for the worse (i.e. the lack of story and overall involvement in characters, though props for trying Square-Enix, was worth a shot). There is nothing bad about the change in battle and field mechanics.

    Quote Originally Posted by Nifleheim7 View Post
    4.The soundtrack is good but i miss Uematsu.
    Yeah.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  8. #38
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    I thought it was a fine game. There were some plot pacing issues, but no game is perfect.

    It's funny that so many people seem to say that this game is little in common with the older games (not that that would be a bad thing), there are so many references to the older games and so many throwbacks with game mechanics that it isn't even funny.

  9. #39
    STILL Anti Balthier Setzer Gabianni's Avatar
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    First: Yes I liked the screen smashing / into-battle-zooming alot. The random battles and the victory dance, all these thing in all other FF's but not in FFXII. Perhaps I'm too taditionel.
    Ye, that I can sympathise with. I can understand some people being clingy, so that's cool =]. You still get victory dances, but only after more important battles, which makes sense, seeing as it's a far more significant thing. Meaningless little battles really don't deserve victory dances, but thats jus me :3

    Omecle makes a good thing about the License Points too - I won't repeat it though in my words <3

    When I think about it..would Uematsus music really fit in XII? After listening to so much of his music now, I don't think music he would have done would have been the sort you'd hear in XII. Question - are Uematsu and Sakimoto two completely diff. types of composers?

    Nifleheim, you find Balthier irritating? I must shake your hand <3
    Did the NPC's/guests make up for good characters? o.o. It's nice to see you like the soundtrack, and that you enjoy the VA's too <3

    atlanteay - <3 any particular fave characters?

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    Quote Renmiri on FFXII
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    She loves it more then X!

  10. #40

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    There's still a victory dance in Final Fantasy XII; it's at the end of boss fights. Please try not to be blinded by your fanboyism to the point where you intentionally do not see things happening in the game -- there are a lot of things in there that still make this a Final Fantasy game. The fact that you mention you are "too traditional" just shows that you hate change, and should just stop with the series now before you start to be even more disappointed.
    I know that the victory dance still is, after boss battles. Hey I'm not stupid to "intentionally do not see things happening in the game". But thanks for thinking I am. Very diplomatic!
    Nah I'm not here to argue with you anymore. I just said what I think. so don't criticise me.

    In older Final Fantasy games, each character was only allowed to use one type of weaponry. The fact that you can let certain characters use the weapons you want them to use, is a great change that should be welcomed. ..
    I know the older FFs too, so don't tell me.

    The fact that you can let certain characters use the weapons you want them to use, is a great change that should be welcomed.
    Yes indeed, but not in a FF if you ask me. That makes FF just like every other RPG or MMORPG.

    You'd be surprised how much research shows that everyone loves to customize their characters
    Yeah, I'm not surprised at all.

    By all means, it's okay to hate change, but only when it is for the worse (i.e. the lack of story and overall involvement in characters, though props for trying Square-Enix, was worth a shot). There is nothing bad about the change in battle and field mechanics.
    I didn't say it's bad to change, i just said i don't like it.
    As said before, i just said what i think about the game and you're in no position to criticise me. Tell your thoughts but leave mine.

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  11. #41
    Lives in a zoo Recognized Member Renmiri's Avatar
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    You guys do know why there is very little technology on the ground while they have oodles of it on the ships, right ?

    Quote Originally Posted by Nifleheim7 View Post
    ok,my opinions on the game so far...(i haven't finished it yet)

    1.I'm not very thrilled about it's story.It's very Star Wars for my taste...Also (at least atm) i don't actually care about the characters,on the contrary i find some of them very irritating (Balthier)
    2.The graphics are looking great,but this isn't a surprise for a Final Fantasy game...Again too much star wars...
    3.The battle system i think it's the greatest aspect of this game.I like the way the gambits work and i think it makes the players to try and use some strategies in battle.
    4.The soundtrack is good but i miss Uematsu.
    5.Voice acting is excellent.

    The game so far is good but i don't get the feeling of excitement of previous FF's.
    QFT!!!!
    Last edited by Renmiri; 06-14-2007 at 04:46 PM.
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  12. #42
    STILL Anti Balthier Setzer Gabianni's Avatar
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    There's plenty of technology in most places, Bhujerba and Archades. Probably Rozzaria too.


    Quote Renmiri on FFXII
    I bitch about the game a lot, mainly for the lack of story and weak characters, but it is still the best of the series out there.
    She loves it more then X!

  13. #43
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Setz, read the bestiary cards about the microscopic battery fiends
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  14. #44
    Xurts's Avatar
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    Licenses make perfect sense. Needing a license to wear a hat or piece of armor just screams logic.

  15. #45
    Bolivar's Avatar
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    Ivalice is a place that relies heavily on its laws - without them they have nothing. I thought the License board was a good open-ended way to customize your characters, that played into the storyline at the same time.

    II, III, & V all had systems like that, where you could make any character anything you like. Even in the other 3 originals, you had a choice among different weapon and party types. So License plays out really well, because you have to advance certain paths while forgoing others in order to get a character really good at anything. That's what the early FF's were all about.

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