Damn it, now what do I gauge out? My kidney?

Anyway, the DS seems to be having quite a good run of good games. The only problem is that very few games other than the mini-game genre don't use the system's touch screen to its fullest potential. On the other hand, perhaps this could be percieved as a good thing. While variety is always a good thing in control schemes, many gamers are simply accustomed to simply using buttons, especially in the AB(XY) fashion, since almost all major systems since the SNES have used it. The only exceptions I can think of are the Sega Saturn, and Gamecube. If a company were to try to implement touch screen controls with a common genre, some experts of the genre may be turned off by this. Plus, if more than one company that excel in that genre try to make the touch screen work with their game, one can't simply say they're good at DS games of that genre, as unless they follow an example set by one of the earlier games of that genre for the DS, the controls simply won't be the same. So, since the DS is supposedly meant to appeal to non-gamers (with mini-game games, of course), perhaps it is best that the touch screen sticks to that genre, as that genre calls for creativity of the developers, which the DS offers much potential in.