Page 2 of 2 FirstFirst 12
Results 16 to 28 of 28

Thread: Heavy Rain for PS3

  1. #16

    Default

    Quote Originally Posted by Proxy View Post
    Quote Originally Posted by Dreddz View Post
    At parts I think it is pretty amazing but in some parts it looks totally off. Either way, tech demo's bore me to no end, I wanna know what the hell this game is about.
    tech demos bore you to death? Have you seen the FFVII tech demo on the PS3? Probably not then
    I saw it once and said ok, when is this game going to be released. Found out it wasnt. And thats the end of that story.

  2. #17
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    I'm with Dreddz. Tech demos are interesting just about once, then I want to know what the game has to offer other than graphics.

    Some parts of this demo were great, others weren't. To be specific, it was great until she started changing facial expressions, that just looked fake.

    Anyway, seeing as this video is over a year old, I'm kinda curious about how it looks now.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  3. #18
    Will be banned again Roto13's Avatar
    Join Date
    Nov 2005
    Location
    On the INTARWEB
    Posts
    14,570

    Default

    I didn't even know it was a game until the other day. I thought it was a short film.

  4. #19
    tech spirit
    Join Date
    Feb 2003
    Location
    Virgo supercluster
    Posts
    17,950
    Articles
    2
    Blog Entries
    2

    FFXIV Character

    Mirage Askai (Sargatanas)

    Default

    Someone should link me to the official website or some newer footage, because I'm too lazy to find it myself.
    everything is wrapped in gray
    i'm focusing on your image
    can you hear me in the void?

  5. #20

    Default

    The jump in graphical quality from 8-bit to 16-bit was astounding: Compare the NES and SNES, as well as the Master System and Mega Drive.

    16-bit to 32-bit? PlayStation owned the SNES and Mega Drive, as did the N64. Again, massive improvement.

    Then on the PS2, GameCube and XBox, the graphics were hugely improved yet again.

    Why oh why aren't the graphics so noticeably better on these new consoles? (Don't try and tell me they are. They're not.)

  6. #21
    Slothstronaut Recognized Member Slothy's Avatar
    Join Date
    Jun 2005
    Location
    I'm in space
    Posts
    13,565
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Default

    Quote Originally Posted by ReloadPsi View Post
    Why oh why aren't the graphics so noticeably better on these new consoles? (Don't try and tell me they are. They're not.)
    Have you actually played a proper next-gen game?

    Games like Fight Night Round 3, Oblivion, VF5, are all a massive improvement over the previous gen in a lot of ways (except maybe character models in the case of Oblivion. Theirs were terrible). Nobody can honestly look me in the eye and tell me these games aren't the same sort of graphical leap. Hell, you can see the Fighters pores in Fight Night.

    With regard to the Heavy Rain demo; everything about it looks great; the character model, the environment, and the character animation, with the noticeable exception of facial animation. The people commenting that the facial animation, in particular the mouth, looked wierd are dead on. Her mouth isn't moving enough when she forms words, and aside from the eye lids, it looks like they aren't animating many other muscles in her face. That said, that stuff is some of the hardest to do, and the only time I've ever seen realistic facial animation done convincingly is Half-Life 2. I'm still intrigued to see the final game though and what it's like. Hopefully they manage to tweak the facial animation into something more convincing.
    Last edited by Slothy; 07-08-2007 at 02:20 PM.

  7. #22
    it's not fun, don't do it Moon Rabbits's Avatar
    Join Date
    Mar 2005
    Posts
    5,582

    Default

    I thought the graphics were amazing (aside from something about the woman's mouth, I can't figure out what it was that bothered me though), and the animation like has been stated before.

    But I still thought the voice acting and little story were miles better than anything else in that video.

  8. #23
    Unimportant Passerby Rase's Avatar
    Join Date
    Aug 2003
    Location
    The United States of America.
    Posts
    5,948

    Default

    Quote Originally Posted by Dreddz View Post
    At parts I think it is pretty amazing but in some parts it looks totally off. Either way, tech demo's bore me to no end, I wanna know what the hell this game is about.
    Pretty much my thoughts exactly.
    Boy am I an unfunny ass.

  9. #24
    Recognized Member Croyles's Avatar
    Join Date
    Apr 2003
    Location
    In his thoughts...
    Posts
    2,953
    Contributions
    • Former Site Staff

    Default

    Indigo Prophecy was really cool, so this game should rock.......I hope.
    This was only a technical demo though, nothing to do with the actual game. They just showed off the engine they were gonna use for their game.

  10. #25
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    Unfortunately this game got mediocre reviews. Apparently the team spent so much time on the graphics that the game is extremely linear and one-dimensional.
    Figaro Castle

  11. #26
    Recognized Member Croyles's Avatar
    Join Date
    Apr 2003
    Location
    In his thoughts...
    Posts
    2,953
    Contributions
    • Former Site Staff

    Default

    Quote Originally Posted by Flying Mullet View Post
    Unfortunately this game got mediocre reviews. Apparently the team spent so much time on the graphics that the game is extremely linear and one-dimensional.
    Are you talking about Indigo Prophecy or Heavy Rain? Because Heavy Rain hasnt even gotten a release date yet. And we havnt actually seen ANYTHING from the game apart from this video, which is only a tech demo.

    Oh wait, your joking. Some weird outer worldly humour that I am not capable of understanding

  12. #27
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    Quote Originally Posted by Croyles View Post
    Quote Originally Posted by Flying Mullet View Post
    Unfortunately this game got mediocre reviews. Apparently the team spent so much time on the graphics that the game is extremely linear and one-dimensional.
    Are you talking about Indigo Prophecy or Heavy Rain? Because Heavy Rain hasnt even gotten a release date yet. And we havnt actually seen ANYTHING from the game apart from this video, which is only a tech demo.

    Oh wait, your joking. Some weird outer worldly humour that I am not capable of understanding
    Sorry, you're right, I was thinking of Raw Danger. It's a game about a flooding rain and when I saw Heavy Rain I assumed that it was the same game.
    Figaro Castle

  13. #28

    Default

    Like many others have stated the graphics looked great until they went to closeups of the girls face. Facial animations seem to still be two or three system generations away from looking realistic.

    I wish however that the animators would realize this problem with current generation systems and not do close-ups of characters faces so often when they are speaking lines. You can really fall into the make believe world and get interested in the story that is being told until you see close-ups of characters trying to speak. Then that just snaps you right out of it again.

    Just like camera men are able to get around imperfections of people in movies and t.v. shows so they look alot better. I wish they would do the same thing with video games. Facial animations is still a clear weakness of current generations so I wish they would find away to get around that instead of focusing right on it for all the world to see.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •