Like many others have stated the graphics looked great until they went to closeups of the girls face. Facial animations seem to still be two or three system generations away from looking realistic.

I wish however that the animators would realize this problem with current generation systems and not do close-ups of characters faces so often when they are speaking lines. You can really fall into the make believe world and get interested in the story that is being told until you see close-ups of characters trying to speak. Then that just snaps you right out of it again.

Just like camera men are able to get around imperfections of people in movies and t.v. shows so they look alot better. I wish they would do the same thing with video games. Facial animations is still a clear weakness of current generations so I wish they would find away to get around that instead of focusing right on it for all the world to see.