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Thread: Rikku's first impressions...

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  1. #1
    Bolivar's Avatar
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    Sorry people, but I gotta agree with the threadstarter on some points, this game is beyond great but you gotta take the good w/ the bad.

    1. I recommend you turn the battle system (config in the menu) to active. I use that the entire time and only use wait if it's a tought boss battle and i need to take my time/i'm in trouble.

    2. Unfortunately this is the first FF that completely ripped off of another RPG series rather than revolutionize it, apparently Knights of the Old Republic had a much similar battle system to ADB. I've heard this from several people, maybe someone else can clarify this for me.

    3. You're right, the battle for Nalbina looks a little too much like LOtR.

    4. Yes, I too realized moogles....don't look like moogles in this one.

    5. I, II (kinda), III, V (kinda), and VI all don't have a main character, i wouldn't say it's necessary for an FF.

    Like other people have said, FF is about bringing something new to the table with each game, but only a novice to the series would honestly say that there aren't underlying traditions that bind them all together, beyond Chocobos and Cids. IMO XII unnecessarily broke with some of those traditions, but for the most part did a great job as an FF installment.

    Rikku, I recommend you keep playing this game, as pretty soon you'll get access to Gambits and you won't have to input a command everytime. Also this is a great game and I highly suggest you give it a shot, but if you're already disliking it i would recommend playing straight through the storyline because mark hunting can get really boring and monotonous and only drive your perceptions of this game down further (at least it did for me 1st time).

    edit: by the way, X destroys XII.
    Last edited by Bolivar; 07-20-2007 at 03:36 AM.

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