Very classy stuff. Fantastic! But some of the AI and animations look terrible. When the two enemies on the roof are shooting Snake from behind, he lies down, kills them, and they seem to throw themselves off the roof like lemmings, instead of sliding over the bar as with ragdoll physics.

The second pair of enemies on the roof fire at Snake, but don't hit him at all. He's standing out there completely uncovered, aiming the RPG... and he doesn't get hit at all. Perhaps that's deliberate - Konami didn't want him to get hurt for the presentation...