I want to close by talking about the gameplay. Well, more specifically, the lack of it. There is no challenge or intelligent thought involved in playing the game. If you play through every storyline battle and a decent amount of your random encounters, it is impossible to die. This is because you can't be bad at mashing X. The fact there were still random encounters in the game is also a testament to how horrible it is – any developer worth their salt would recognise it's an archaic system from a time when memory constraints stopped you from placing enemies on the overworld map. Apparently no one told Square, and we got a relic of a gameplay system to go with a poorly devised battle system. And Jesus, Blitzball. I almost forgot Blitzball. It's not possible to lose at Blitzball, either. Not unless you failed to get the Jecht Shot, which you can spam to win every game. There is no challenge to the game and there is no enjoyment to it – it's like a football game only it's crawling with pointless numbers.