I really wish I could formulate a thorough opinion for DQ8, but I get burning headaches if I play for more than half an hour. As for FF12, I've clocked in a HUGE amount of hours (still not touching my 120 in FF10, but nearing it with 108), but really I've come to the conclusion that a lot of the time I wasn't actually having fun. It was more going through the motions to "see what I can defeat" sort of thing. Don't even get me started on loot hunting for the Tournesol. A reasonable idea horribly executed if you ask me. Plus I find the design aim for the game extremely underhanded as the designers purposefully set out to make the game so confusing that people would either be forced to ask for help online or to buy the official strategy guide. To me that's nothing short of a kick in the balls to your average game player who expects a game to be suitably designed to provide a challenge that's completable, rather than a near-impossible task that requires outside assistance. For that matter, the characters didn't really develop all that much to my eyes. Just what the hell was the point of Penelo? I mean really, apart from the fact she just happened to start tagging along? She gets no development, no major scenes, no interesting dialogue. She's like the ultimate placeholder character.

So yeah, in short I'm not a massive fan of FF12.