1. Both sides are trying to achieve some goal, but one person is doing so in an evil way
  2. missions that involve solving a puzzle but not necessaritly a boss battle
  3. side quests that aren't fetch quests or hunts
  4. base the game off of something other than "save the world"
  5. a karma meter of some sort, so that if you act evil, you'll pay for it later on
  6. have two threats at once
  7. null


Also, I want moogles.