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Thread: Ninja + Equip Axes = Broken

  1. #1
    Radical Dreamer Fynn's Avatar
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    Default Ninja + Equip Axes = Broken

    Well, maybe not really all that much....

    Oh, yeah! The point of this thread - what job/ability combination is, in your opinion, the most broken?

  2. #2
    I AM NOT A PRETTY BOY! Shin Gouken's Avatar
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    What do you mean by broken?
    Quote Originally Posted by Wolf Kanno View Post
    Ivalice is not simply a place in a game. It is a real world, it lives and breathes

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    Bolivar's Avatar
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    I thought this game was pretty well balanced overall. The only thing would be GP Toss but then again you need the money to do it so...i don't know.

    i'll try to think of one

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    Gold is the new black Goldenboko's Avatar
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    2 Sword + X-Shot + Elemental Sword against Omega. That takes all of the Challenge away.

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    Strawberry Virus Recognized Member Marshall Banana's Avatar
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    Knight and its Guard ability? If all characters have critical HP, and a Knight uses Guard every turn, physical attacks become useless against the party.

    I think that Black Mage alone is "broken"; it's useless to me after the fight with Karlabos. Blue Magic is superior to Black, and Blue Mages can equip Rods also, so, naturally, I'd rather use Fire/Lightning/Ice Rods instead of Black Mages. =O
    Last edited by Marshall Banana; 08-09-2007 at 04:01 AM.

  6. #6
    Markusdot Markus. D's Avatar
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    Quote Originally Posted by Shin Gouken View Post
    What do you mean by broken?
    The overpowered combinations that take all the challenge away.

  7. #7
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    In the GBA version !Finisher is pretty crazy, given that it can do 9999 damage pretty consistently.
    There is no signature here. Move along.

  8. #8
    Yuffie ate my avatar Sefie1999AD's Avatar
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    I think 2-Swords + X-Fight is a really powerful combination against a single enemy target, especially if you combine it with Quick and/or Magic Sword against an enemy weak to a certain element.
    People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
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    I AM NOT A PRETTY BOY! Shin Gouken's Avatar
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    Rapid fire + duel wield + spelblade/time magic Quick

    However this was fixed with FFVA. It couldn't be used as effectively on Omega MKII or at all with Neo shinryu

    Duel cast + time magic Quick = 5 spells per character = 20 spells a turn. But one turn and no MP left means it can't be used consistantly
    Quote Originally Posted by Wolf Kanno View Post
    Ivalice is not simply a place in a game. It is a real world, it lives and breathes

  10. #10

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    Quote Originally Posted by Goldenboko View Post
    2 Sword + X-Shot + Elemental Sword against Omega. That takes all of the Challenge away.
    And even minus the elemental sword it just takes the challenge away from the entire game anyway :P

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    Back of the net Recognized Member Heath's Avatar
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    I think 2-Swords and X-Fight is probably the classic example of something that's just a bit too fantastic. As for any others that haven't been mentioned, I can't think of anything else off the top of my head.
    Not my words Carol, the words of Top Gear magazine.

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    lomas de chapultepec Recognized Member eestlinc's Avatar
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    this game is not as "broken" as FF6.

  13. #13
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Quote Originally Posted by Shin Gouken
    Rapid fire + duel wield + spelblade/time magic Quick

    However this was fixed with FFVA. It couldn't be used as effectively on Omega MKII or at all with Neo shinryu

    Duel cast + time magic Quick = 5 spells per character = 20 spells a turn. But one turn and no MP left means it can't be used consistantly
    Flare Sword is still pretty effective against Omega Mk. II, and enough Dragon Powers along with Rapidfire and two Dragon Lances/Dragon's Whiskers work wonders against Neo Shinryu.

    Besides the obvious Dualwield Spellblade/Rapidfire and Quick/Dualcast Flare/Mime, etc, Mix can be pretty darn broken too. But nothing in this game really compares to anything broken in FFVI (hello there Wind God Cyan/Gau).

  14. #14

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    Gil Toss is stupidly effective, considering how early you have access to it. At least all the other insane combos require you to master classes.

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