Quote Originally Posted by Hazzard View Post
Damn it, Kanno, your definition of FF made me shed a tear or two. I think that's most of the elements an FF game needs to give the gamer, indeed.
I'm glad I can say something so moving.

Quote Originally Posted by hhr1dluv View Post
Quote Originally Posted by Wolf Kanno
They [Final Fantasy games] are a glimpse into the final great adventures of these worlds and we're invited along for the ride.
That statement just made me hate all FF sequels and spinoffs. And I've never disliked them before. Damn it. That line of yours really resonates with me...the whole idea that we are taking part in the FINAL adventures of these worlds is what makes the main series games so epic and wonderful. Any sequels cheapen the experience, which is something I'm pretty sure you've said before.

Anyway, I also shed a few tears to your FF experience definition.
Lol! Well now you understand a bit where I come from when I say I'm not fond of sequels and spin-offs. Sorry I made you dislike some of your favorite games though.

Quote Originally Posted by Vivisteiner View Post
Sakaguchi jokingly once said that all it needs is white text on blue menus.
I think I remember that interview. Its pretty true too actually.

Quote Originally Posted by Rantzien View Post
Partly a question of what you mean by "The FF experience", but I choose to interpret the question as what qualities I hope to see in future Final Fantasy games. Here are a few such:
Well, I would say its what all the games have in common but truthfully its a question asking for an emotional and psychology response one gets when playing the series as a whole and on an individual basis. Yet I wouldn't say you are wrong in saying its the elements you expect from an FF so truth be told, there really is no wrong answer.

I'm surprised this thread got revived and that its doing better. Keep up the good work, its been rather insightful.