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Thread: My Perfect Game File

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    SeeDRankLou's Avatar
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    Beware the Lockness Monster
    -Now to fight Gizamaluke. But first, Quina must be prepared for Limit Glove. So use a Phoenix Down, reset if you don't get 1 HP. A tad annoying, but fast, so it's not a big deal. On the time that I kept the battle, Zidane stole the Ice Staff on his one steal. Could have used that good stealing during the Festival of the Hunt, but I won't complain.
    -After the fight, scenes with Steiner and Dagger. Got the Multina Racket and a letter, and I end up saving here. I know there is just dialogue after this and then I could save on the world map, but I kept messing up or the world map would give me a random battle after like 5 steps, and I wasn't having that. And then I got the Ice Staff on my last Gizamaluke battle, so I decided to save.


    Jogging Is Good Exercise
    -So now I just run up to the train, then through the dialogue. When I get to the world map, I run over to the mountains by Cleyra's Trunk and I get a little ways down the mountain range before I save in fear of a random battle. This took a few tries, but since I didn't have to redo Gizamaluke anymore, it was worth it.


    More Mist Mayhem
    -More stuff to do around the Mist Continent before going to Burmecia. I'll lump them all together here.
    -First, learning Night. It's on the way to getting Choco and his Reef upgrade, and will make some forced battles dramatically easier. But first, this took FOREVER. Apparently (or at least for me), Nymphs aren't as common as the other two monsters in this area. And even then, they can come as a single or a double, and I need a double. So I have to keep reseting everytime I don't get a double. And then there's the problem of the actual battle. I was just getting really unlucky repeatedly. They would both start off with Fira before I could get a turn, which means two party members KOed. Or they would start with Night, and even though Quina has Insomniac equipped, I don't have any remedies...(*cough*Isoldthem*cough*), and I could never get Quina to attack one of the party members lightly. So attacking twice with Freya and either once with Zidane or a Fire from Vivi was just taking too long, I wasn't getting lucky with their attacks. Then I remember that I had stolen the Ice Staff, I had Blizzara at my disposal. So, I tested this out, and Vivi can almost kill them or he can kill them, depending on the random factor of his attack, so that would work much faster, with the possibility of not working at all. Better odds that what I had. So, I had one battle where I surprise attacked, it was perfect. Blizzara, Eat, Flee...I was so happy. Then I went to take a few steps closer to the chocobo tracks to reduce the random battle chances. 3 FREAKIN STEPS AND I GET ANOTHER RANDOM BATTLE!!! I was PISSED. But after several more tries I get a good one. Vivi casts Blizzara almost at the beginning, it doesn't KO the Nymph. Nymph casts Night, but it misses Zidane, and Quina is protected. So eat and run. I figured that crap ealier wouldn't happen again, and I was right.

    -Next, upgrading Choco. I was still a bit away from the chocobo tracks and I got in a random battle a few times, but nothing a few resets can't fix. With some practice you can hit these chocographs on the first try, which saves a little time. Upgraded and ran through Gizamaluke's Grotto still dodging the Black Mage. I only had to redo it because of a random battle once, which was nice. Ran a little towards the chocobo tracks and saved.

    -Next, it takes me a few tries, but I get to the chocobo tracks. Choco and I go find Small Beach and Streamside. Again, practice makes perfect. Then I save outside of Gizamaluke's Grotto.

    Update
    -And finally, I get the final Gizamaluke Bell. Since this is a challenge of completion, I will be getting all of them. So, I set Vivi up with his new Oak Staff and every item to boost Spirit. I gave Zidane and Freya the two Germinas Boots I just got so he can learn Flee faster and get rid of the needing the Dagger. Also Alert will stop the back attacks, those are instant death for the level 1 party. No one has the Moonstone since Dagger will be needing it.
    -The battle went rather smoothly. Quina got hit by a spell before s/he could perform Night, but wasn't even put into critical HP. Both Stops worked the first time. No random encounters through the Grotto. Looted North Gate, did the opening dialogue for Burmecia, went ahead and got the Cancer coin, and saved outside of Burmecia. I will be doing the next section for quite a few tries.

    My time here was 2:48:30. I did this section over because I was getting really tired of doing the opening dialogue in Burmecia over and over. I timed it, and the added 32 seconds is about how long the opening dialogue takes, so no time wasted.
    Last edited by SeeDRankLou; 09-10-2007 at 09:39 PM.

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