Triple Triad and Chocobo Hot and Gold were pretty fun. CHaG gave you the best weapons and TT made getting some of the best weapons/items easier.
I loved Blitzball, and Chocobo racing/breeding.![]()
Sig created by the Genius that is Polaris![]()
Chocobo Hot and Cold in Final Fantasy IX was a very addictive minigame, so I guess that one is my favorite. Chocobo racing and the Motorcycle chase in FFVII were also loads of fun.
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
Chocobo hot and cold, Blitzball and of course the lucky dip![]()
Triple Triad > Tetra Master. Triple Triad actually requires a bit of skill whereas Tetra Master is mostly luck.
Chocobo Hot'n'Cold was awesome fun too.
And I loved Blitzball too. Both FFX and FFX-2 takes on it, although I had to warm up to the X-2 one after being used to so much control in X.
Chocobo Hot and Cold was the most addictive. I also enjoyed Triple Triad
If I was like Cloud I don't think I would have taken that test.
Changed to stop Jessweeee♪ from going insane. Is that better?
Triple Triad and the basketball game in Gold Saucer. I got like 200 GP in total just playing thatThe arm-wrestling game was probably the most quickest way of getting GP but finger hurt after a while.
The below sentence is true.
The above sentence is false.
G-Bike and Triple Triad.
Chocobo Racing could've been a lot better but in the end it consists entirely of whether your speed is above 140kph or not. So if your chocobo's speed is below 140kph, you'll not win at S rank. If it's above 140kph, you will. It's that friggin' simple. Chocobo Hot and Cold was something I'd always be glad to be finished with and the whole Chocobo World thing in FF8 served little purpose more than getting a few random, maybe useful, items, but generally not worth the time. FFX's chocobo training thing is infuriating and the one in X-2 didn't make sense.
The first time I played FF7 and read the Chocobo section in the manual, I thought "I don't know if I can be arsed with this". Sure enough, despite the fact that I've completed almost every chocobo sidequest in every FF game I've played, I can honestly say that those were the ones that pissed me off the most.
In short, I've just decided to add chocobos to my list of FF pet hates, along with (you guessed it) Black Mages. All because of the tangent this thread led me on. Yay!
Last edited by ReloadPsi; 09-08-2007 at 06:59 PM.
it would hav 2be the motorcycl,boxing, snowboard game in golden saucer.
Do u play rs(runescape)if u do pm me!!!
![]()
![]()
Blitzball was good in small doses, I think. It was an enjoyable game but at over 10 minutes a game it does wear you down a bit after a while. I liked how in-depth the game was and how much thought had gone into the different aspects of it but it really had to be something that was done once every now and again really.
Chocobo Hot & Cold (and the subsequent Chocograph treasure hunting) on the other hand, I really enjoyed and was quite content to play for large periods of time during my last FFIX playthrough.
Not my words Carol, the words of Top Gear magazine.
Triple Triad will always be my favorite cause it had the most thought put into it and it follows the correct formula for a successful game.
1) Easy to Pick up
2) Difficult to Master
That's not to say I didn't absolutely enjoy the submarine game and snowboarding games in VII. I also like Chocobo Hot and Cold (though the sword fight scene in the opening of the game is still my favorite). The breeding was okay but it does get tedious.
I also really enjoyed Sphere Break, which surprised me cause I hate math but damn if I wasn't good at this game. It's one of the few things I did like from FFX-2 (the minigame mecca of Final Fantasy).
Blitzball was horrible (Tallulah says it best) the game is just not balanced well enough to keep my interest. To this day, Wakka is still the only character I was unable to acquire his ultimate weapon cause I couldn't bring myself to enter another damn Blitzball game.
Ultimately, my least favorite minigame in FF is actually Tetra Master. The rules are complexed and just seem random rather than thought out. In the end, games are decided on who goes last rather than an actual strategy.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...