Quote Originally Posted by Radje View Post
The whole game is based around people taking risks and following their own suspicions, but you are looking on the wrong side of things here foa. If the person who dies here tonight is a mafia and the other is somehow revealed to not be one then the citizens will have a lot more basis on who to trust and who not to.
Wrong. The game is based on TEAM unity. It's based on working together AS A TEAM, finding evidence AS A TEAM, sharing evidence AS A TEAM and then moving on from there. Shiny basically said s/he (sorry! I can't remember atm ;_ that WAS NOT going to share any evidence s/he had. That they'd rather wait until after someone dies for all of the rest of us to find out.

They have taken a better path than blindly voting people who make no posts because remember the mafia are all in one team, they can easily pick citizens off one by one whilst we try in vain to vote for different people. The only way to unite citizens is through trust of each other. Which this is taking a step towards.
That isn't what's happened here. People are still going too far with their gut and not far enough with shared logic. People ARE BLINDLY VOTING based on personal experience, or who is most vocal, etc. etc. I went with my gut, people followed me, and I ended up leading the charge to get one of our biggest assets (Del Murder) killed. I don't want another citizen to die. I want to win the game. Based on what Dan and I have talked about, I think he's going to be INCREDIBLY helpful in helping our side to win. And everyone else wants to lynch him with NO EVIDENCE.

Once they are more united and begin to learn who they can trust and who they cannot, that is when they should try and take out the more mysterious players.
You can't unite if you don't share information.