I preferred the experience I got with the Wind Waker, actually. Both are great games, but Twilight Princess really suffered from getting an item, using it for that dungeon, and never seeing it again. The enemies were really easy, as were the bosses and dungeons. Wind Waker was easy too, but not quite as easy as this. Wind Waker at least had some cool puzzles in the dungeons. I liked how you'd find Sword Abilities, but there were so few sword-fighting enemies, it didn't really matter too much. Plus, none of the sword-fighting enemies were even all that hard. You just had to get behind them, and after that it was self-explanatory. The world map was cool though. I'll give it that. >_>