Quote Originally Posted by Vivi22 View Post
I would only give FFIV a slight edge in gameplay, but not nearly enough to take the top spot.
I thought IV is one of the most boring FF's gameplay-wise, aside from having 5 characters in your party. The only thing you can really do is play your characters according to class, which you can do if you really want to in all the others anyway.



To me, this is one of those "x is the better game but i prefer y" kind of things. I just enjoy FFIV more than VI every time I play them. VI's story just didn't do it for me like IV does. IV kept switching up the script and kept me interested until the end - you're finding out new things one after another; VI I pretty much could guess everything that was going to happen every time the plot advanced. Not to mention that the villain is on the level of Vaan and Penelo in that he had no reason to be there. I guess people just got caught up in the hype due to the graphics and use of cut scenes (imagine that).

Gameplay-wise, like I said IV doesn't offer much, but VI did it pretty damn good. The use of relics, espers, and the fact that equipment didn't progress forward - it went in different directions allowing alot of choice to the player on how to develop their characters. Which is why I guess i'm one of the few people that likes the World of Ruin better than Balance, the whole thing is a choice - now that you have these characters you get to decide how you want to build them up, and I do different things everytime.

But ultimately RPGs are games that tell stories, and I never found the actual game in the turn-based sub-genre to be particularly engaging until VII. For that, I give this to FFIV.