That's right folks, your Wii remote will soon have the ability to be a lightsaber, GEEKS EVERYWHERE CELEBRATE!
I think the worlds running out of reasons not to buy a Wii :POriginally Posted by http://games.slashdot.org/games/07/09/19/1520211.shtml
That's right folks, your Wii remote will soon have the ability to be a lightsaber, GEEKS EVERYWHERE CELEBRATE!
I think the worlds running out of reasons not to buy a Wii :POriginally Posted by http://games.slashdot.org/games/07/09/19/1520211.shtml
Seems like its only a gimick. If the whole game could pe played that way, I might actually be interested, but from the sound of it it will be just another minigame....it will only be available in an exclusive "duel mode."...![]()
What's so wrong if it's "another minigame"? Are you suggesting that fighting games are just "another minigame"? Duels are fights, thus we'll be fighting another player with a light-saber, and that's awesome. What'll make this game even more awesome if it can be played over WiFi. Now that will be smurfing awesome.
Groovylicious, no doubt.
I'd need to play it. I'm still not convinced the Wii could do 1:1 sword control that's actually fun for more than five minutes. I mean, it wasn't exactly all THAT accurate with similar movements in Wii Sports. We'll wait and see, but the fact that the Wii can't handle a lot of the better features of other versions of the game means I'll probably never buy it. Rent perhaps.
"... and so I close, realizing that perhaps the ending has not yet been written."
If the Wii version turns out to be quality and the lightsaber fights are good fun, I may end up buying two versions of The Force Unleashed. One for the awesome physics on the 360 and one for lightsaber fighting.They'll probably smurf it up somehow, though. Star Wars games so rarely turn out to meet their potential.
No I haven't, though it does sound like it has the best motion recognition of any Wii game yet. That said, 1:1 lightsaber control will take more than recognizing simple up, down, left, and right gestures. The Wii will have to be aware of even the slightest movements and angling of the wiimote. I've yet to see any game that makes me believe it's capable of the insane level of accuracy in reading movement required to truly simulate a lightsaber fight. And to say that I have little faith in a developer that until now I hadn't heard of (and after checking wikipedia am not impressed with the track record of)to pull this off would be an understatement. Maybe I'll be proven wrong, but until then, this is still your best bet for realistic lightsaber duels: http://masterreplicas.com/store/star_wars/force_fx/
As far as I know the lightsaber is just used as a weapon. I.e. think about the other Star Wars games.
I have feeling that it will be played the same way as Zelda (swishing the remote to hurt others), and the upcoming new Dragon Quest (slashing). JUts instead of a sword you'll be in control of the lightsaber.
Also don't forget about lego batman and indiana jones coming out in the end of the this year/next year.
Woot!
Persephone Hermione
"Someday I will be Queen, but I will always be myself"
Yes, I can finally achieve my dream of being a Jedi Knight with my trusty orange lightsaber by my side....... YES!!!!
Loki: I have an army.
Stark: We have a HULK!
Don't welcome them...IT'S A TRAP!
Its not that there is anything wrong with minigames per see, but when the selling point of a game appears to be Wiimote saber combat, it is kind off disappointing when you learn that it is only used in a small portion of the actual game.