I remain convinced that she was meant to appear in the game as a 'ghost', but there's simply some bug that makes her appear before her death. The way the ghost flickers and disappears when Cloud tries to approach is just too... programmed.
Her and Zack's spirits actually appearing at the end of AC add weight to that, I think (I mean, their obvious appearance there, not the silly "this picture looks like a face" thing). There are ghosts and spirits throughout FFVII, so Aerith showing up at her church is to be expected.[q=Goldenboko]They probably tried to fix it, but where only able to make it move, they gave up, and released it anyway.[/q]Seems unlikely... if they wanted to remove it entirely, that'd be quite simple I'd think. The bit where the image 'jumps' momentarily is surely a bug, but having her appear there briefly only to fade away seems deliberate.
No, that's not true because it's a very easy thing to fix, they didn't fix it because it's part of the story.
Plus, her event is in the debug room where you get the opportunity to see her ghost at any time.
However! During gameplay, you see her before death, so maybe that only part is a glitch, BUT if it's due to "spiritual" reasons, then the part (her ghost before death) might not be a glitch.
LOLz @ AK, some people might actually believe you, you know![]()
As for the 'ghost's positioning, it seems to change in the PSX version too. I usually saw her tending the flowers, but when I tried it just recently by backtracking after the escape from Reno, she was stood in the aisle. Strange indeed.
I suppose it's plausible that it was intentional and her appearance before her death is the glitch. I'm highly skeptical though.
What we do know pretty much for certain was that lots of things surrounding her death changed at the last minute. There's very good evidence in one of the links posted a page or two back that she was meant to die at the northern cave. This would make more sense, as following that you have the meteor misery, the temporary loss of Cloud and general gloomy atmosphere, which fits the situation much better than cheerfully running off snowboarding before her body's even cold. But I digress... the point being that lots of things changed at the last minute. I personally think they just messed up the removal of a church related scene.
Well, since the PSX and PC versions have different events of Aeris's Ghost appearance, so I don't think they hinted any plan for adding more scenes. Like I said, if it glitched up, it's a very easy thing to fix.
Yes, Cloudane. One of those maps have Aeris's song, which may indicate the death of Aeris down there because of the song, why did that song exist inside the map? It sounded very irrelevant but maybe it could be due to one of the developers have added the wrong song accidently?
I think there is no ghost in the picture. Like Big D said, there ARE ghosts at the end of AC in the church, so the programmers leaving the sprite there for a single frame was probably intentional. The true glitch is this appearing before her death. And as for the part where you see her and the she flickers and disappears that was definitely intentional.
A few posts back (I think in page 2, but too lazy to actually look) I believe Serapy said the game is flawless. This is just not true. Many glitches have been discovered therefore it is not flawless. Also many translation errors and spelling mistakes. 'This guy are sick'. Also I think that 'clones' weren't meant to be clones at all but a mistranslation or misinterpretation. The clones, as many have pointed out before, are not clones at all but just people who have been injected with JENOVA cells.
Nandattebayo!!!![]()
Some of the translation is atrocious![]()
"Hmmmmm so that's how you'll fool them"
"Hmmmmmmmm so that's how you fooled them"
(eh?)
"Here, take this. I wish you'd take care of it."
(what? But I haven't been careless with it, I've never seen it before!)
Continue?
"Off course!"
(I don't want to be off course! I want to be on course.. for victory and about 10000 BP preferably!)
But yeah, getting off topic I guess.
I've likely said this before, but I suspect having the spirits appear in the church at the end of AC was probably a nod to the fans because of the glitch (or whatever it was) rather than being planned 11 years ago.
Simple - it's so badly translated you can't tell what it originally meant!
I mean, why would they just put some random meaningless lines in there?
But...
It's not nonsensical.
i loaded up a gamesave before the Honeybee Inn on the PC version and the dialogue exchange in the PC version goes...
Cloud:
"Looks like i need to go inside to complete my disguise."
Aerith:
"...Hmmmm. Sure, Good excuse..."
Cloud:
"See ya!"
so yeah the PSX is poorly translated and nonsensical during that scene...
Ok, fine then it was something changed. I stand corrected.
However, am I the only one who thinks that the "fooled them" lines make perfect sense?
because "That's how you fooled them" is in the past tense therefore makes no sense, since they're planning for the near future...
Last edited by Elly; 03-13-2008 at 09:44 PM.
It just.... doesn't make any sense to me in the context of the situation. Fooled who? The crowd gathered outside? The doormen? Barret and Tifa? The people playing the game? What did he do to fool them and why?
You could... sort of read between the lines and get their meaning, as you probably would if it was actually in Japanese, but I certainly wouldn't call it a good translation!
Anyway yeah, they did fix many of the translation issues in the PC version. Even the rather roughly translated "I don't care." "That's it, you're coming with me" bit (approximately) near the beginning. I.e. why would Cloud's indifference to the situation make Barret decide to walk into him and join his party in battle, and if so why didn't he say "I'm coming with you". I can't remember what the PC version said, but it made better sense.
Ironically, I don't think they fixed the infamous "attack while its tail's up!" line.