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Thread: If you could have Final Fantasy spells...

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  1. #1

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    Haste
    Hastega
    Slow
    Slowga
    Regen
    Stop
    Wind-element spells (Possibly)
    Teleport/Warp/Exit (Any one that does a complete escape from either a location or a battle, not a partial backtrack, but they've all had each of those names at least once before)
    Return/Reset
    FF5's Mute-everything spell
    All levels of Demi
    Reflect (Maybe)
    Quick
    Comet
    Meteor

    In other words, the entire Time Mage repertoire but replacing all the Earth spells with Wind because Wind is my favourite element :P (Okay, so Time Mages don't necessarily ever have any Earth spells but FF8 classes them as Time Magic, so...)

    Anyway, battle plan if attacked in the street.

    1: Stop
    2: If Stop didn't work, Quick, Regen, Slow
    2: If Stop did work, Quick, Regen, Haste
    3: Quick, Slow (if Stop actually worked so that they'll be Slow once it wears off), Comet (or Attack if I happen to have a weapon close to hand that doesn't suck), attack again if Slow was already cast earlier

    This is why Time Mages are awesome, it's just a shame their attack power sucks so hard. If they were as strong as Tidus was in FF10 they'd be amazing. I guess I'd also dabble in White Magic just in case.
    Last edited by ReloadPsi; 10-06-2007 at 03:22 PM.

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