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Thread: If they did a remake...

  1. #46

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    If they did a reamke they should deffantly change the storyline. So ""Aeris" doesen't die. But that would upset many people if they did. But the main thing they could have done if they did a reamake that was to add better graphic's.

  2. #47

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    Letting Aeris live would change the entire story of final fantasy 7 and it's spin off's, so yeah, thats a stupid idea.

  3. #48
    praise the sun Nifleheim7's Avatar
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    Quote Originally Posted by DreamingOfAFantasy View Post
    If they did a reamke they should deffantly change the storyline. So ""Aeris" doesen't die.
    Lol...yeah!If Square Enix ever wants to commit suicide this is the way!

  4. #49
    ♥ Mayor of Zozo Avarice-ness's Avatar
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    Quote Originally Posted by Nifleheim7 View Post
    Quote Originally Posted by DreamingOfAFantasy View Post
    If they did a reamke they should deffantly change the storyline. So ""Aeris" doesen't die.
    Lol...yeah!If Square Enix ever wants to commit suicide this is the way!
    Agree'd.

    What some people tend to forget is that "remake" doesn't give the people REVAMPING the game, the ability to change the game in -highly- signfigant ways. If the STORYLINE was changed in -anyway- than it is essentially not the same game, because it wouldn't follow it's original path.

  5. #50

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    Quote Originally Posted by Xear View Post
    Anyway isnt death fictional or real supose to show inconveniance? Her death illustrated so many points, and made Sethirith all that more evil
    Who!? LOL

    I think if there was a remake to FFVII, the first thing I'd wanna see is updated graphics and animations. It doesn't have to be FFVII:AC good; at least FFXII good. That would suffice.

    They'd have to do away with the static pre-rendered backgrounds. Playing through it again now for the fifth time, it's definitely showing its age. 3-D environments all the way. However, I wouldn't like the camera to be user controlled. I was personally a big fan of how FFX used the fixed camera. It would sweep and rise and followed it's own path, based on the environment surroundings. (The one example that sticks out in my mind is when you're walking through the screen in Besaid with the bridges and the waterfall, and how it would duck under fallen columns and swoop around you. It had such a cinematic effect and did a great job of bringing out different points of interest in the beautiful surroundings.) I think something like this would work really well in reworked environments for FFVII.

    Aside from visuals, I'd say more sidequests. The original had a few, but then FFVIII came out and the amount of sidequests in that game floored me. I'd like something to do that isn't chocobo-related and involving grinding for AP.

    Update the music. I'm not saying to change the soundtrack entirely (NO WAY, NEVER), but perhaps re-record it using a real orchestra, and throw some updated Black Mages in there for some of the more action oriented tracks.

    Update the menu interface to maybe match the theme of AC. A new style with a futuristic, but rustic worn look to somewhat reflect Midgar and the slums would be awesome.

    As far as story and dialogue, I really don't have a problem with it. After all, that's the most memorable part for me.

    Last but not least, let's all come together and say: "ANALOG STICK"

  6. #51
    Fortune Teller Recognized Member Roogle's Avatar
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    I think that the plot point of Aerith's death would be altered during the course of a hypothetical remake; however, I think that her ultimate fate is unchangeable.

    The remake might delve into her thoughts after death like that short story about her that was released with an Ultimania Guide for the original game, I think.
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