
Originally Posted by
ValiantKnight
Went through the ToF real quick to double check.
Level 99 Master
Level 49 Knight
Level 49 Knight
Level 50 Red Wizard
Playstation 1 Final Fantasy Origins
ToF Boss1 - 8100 damage, OHKO, Master kills
ToF Boss2 - 7800 damage, OHKO, Master kills
ToF Boss3 - 7400 damage, OHKO, Master kills
ToF Boss4 - 7600 damage, OHKO, Master kills
Final Boss - 6700 damage, OHKO. Master kills
The other 3 members used healing helms/staffs.
OHKO - One hit Knock Out
Just played it on Playstation 2 /shrugs.
The original version had 2000hp Chaos if I recall
Playstation has a 4000hp Chaos
I think DoS Chaos has 10,000 or so.
However, in DoS a black belt's damage and critical rate are nerfed from what they were in the original. From memory, a level 99 black belt in DoS equals about a level 35 black belt in the original, damage wise it seemed. A level 99 knight in DoS equals about a level 50 knight in the original, damage wise at least. I don't have access to my DoS version at the moment. I only got my Master up to level 83, but he was only doing about 700 damage at that level on the DoS. At 41, I believe the original master would be doing around 1200.
In origins, its a direct correlation in the easy version and normal version. A level 50 black belt in origins easy = a level 50 black belt in the original for the most part. So a level 99 black belt can easily get 8000damage on almost on any enemy, with no Haste/Fast or atk power increasing.
On the original a level 50 black belt with fast could "sometimes" one hit Chaos.
Critical rate is a big boost to the master in the original and the Playstation easy mode. It seems lessened in the DoS version.
*edit*
Also, Origins Easy version doesn't have the 9999 limit.
99 Master
6 rounds of giant gloves
5 rounds of steel from the red wizard
1 haste
48 hits, 39,400 damage.
1 dead Wurm