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Thread: Why a lot of fans don't like this game *SPOILERS*

  1. #226
    FFking! and FFK_reborn Shadowdeathrose's Avatar
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    Quote Originally Posted by Mr Cactuar View Post
    2. Random Battles. If it ain't broke, don't replace it.

    Sure. They can get annoying. They can get tedious. But it's what makes Final Fantasy gameplay, Final Fantasy gameplay. This new method of killing monsters really arrogated me. The majority of the time you'd be fighting 1 monster at a time. Boring. And some of the monsters are just pathetic. I remember when I first played FFX, my first FF, I got to the calm lands. I ventured west before saving and came across a mighty Malboro. It was the weakest of all Malboro species yet it was still 2-3 times bigger then my characters. In FFXII, the Malboros are pathetic. They're roughly as tall as Vaan and just die so easily. Many other monsters had this effect too. And where are Cactuars and Toberries?

    I don't agree with that, one of the BEST things final fantasy has is it's ability to change.... the no random battles was one of these changes, and it worked for FF12! - it may not have been better than the other FFs but, lets face it... if we have the same things in every FF it will become boring! don't fualt the developers for actually having the guts to try something new
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  2. #227
    Cloudane's Avatar
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    I've just started playing Lost Odyssey. Whilst I can't attest to the long term storyline yet, my initial impressions are that it's everything FFXII should've been.

    Those who played FFXII and found themselves missing the random battles, the deeply involving and emotional storytelling of Sakaguchi and the awesome music of Uematsu would do well to give it a shot.

    It's surprising S-E haven't turned around and sued their former employees or something, as it's basically a carbon copy of Final Fantasy, complete with near-identical battle fanfare =P

  3. #228
    Steiner is God Vivisteiner's Avatar
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    ^lol that would be so funny. SE would be suing people who created the stuff that SE were suing them for copying them.

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  4. #229
    FFking! and FFK_reborn Shadowdeathrose's Avatar
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    they were actually given permission to do that game that way.... - hence the "from the creators of final fantasy" crap
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  5. #230
    Lightning Fast Speed! Hyperion4444's Avatar
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    I don't like random battles.
    I don't like hack&slash battles of FFXII since there's no battle music really going on because battles ends too fast.
    I like RPG you touch the monster and engage battle against. Any means of selecting your fights while having battle music.

    The only Victory Stance of the FFXII characters were when they defeated bosses.

  6. #231
    Cloudane's Avatar
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    Quote Originally Posted by Shadowdeathrose View Post
    they were actually given permission to do that game that way.... - hence the "from the creators of final fantasy" crap
    Aye, thought as much. I don't think they'd have gotten away with it without such permission Weird as it may be, even though Sakaguchi created Final Fantasy, the rights belong to the company that you work for when creating material under an employment contract. So without permission, they probably could have gone after them.

  7. #232

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    Quote Originally Posted by Cloudane View Post
    I've just started playing Lost Odyssey. Whilst I can't attest to the long term storyline yet, my initial impressions are that it's everything FFXII should've been.
    Why have I never heard of this game! I checked it out and now I must have it. I haven't yerned for a game like this in ages!

  8. #233
    Will be banned again Roto13's Avatar
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    It boggles the mind that there are still people who think random battles are a good thing in any way, shape, or form, and it's sad that there are so many people who think random battles = turn based battles for some reason. I liked Final Fantasy XII's battle system, and I like Final Fantasy X's battle system, but one thing neither of those games should have is random battles. In fact, no game should ever have random battles ever again.

  9. #234

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    Why not? I like random battles for a reason; it helps me to level faster.

  10. #235
    Will be banned again Roto13's Avatar
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    No it doesn't.

  11. #236
    Back of the net Recognized Member Heath's Avatar
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    I'd actually say it probably takes longer. Battles were much shorter in FFXII. Or at least I found them to be shorter.
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  12. #237

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    Quote Originally Posted by Roto13 View Post
    No it doesn't.
    Care to elaborate? I leveled in the henne mines and it was pretty fast as it certainly has helped me through the leveling times. Without random battles, I will level slower. Unless I misinterpreted the meaning of 'Random Battles'.

  13. #238
    Will be banned again Roto13's Avatar
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    And how annoying would it be if every area had wave after wave after wave of enemies in it, never stopping unless you run away, and every time you got into a fight it would load up a whole new battle screen? Those aren't what I'm talking about (or anyone else, for that matter) when I say random battles. Random battles are when every time you take a step an invisible randomizer decides whether you'll be in a fight or not.

  14. #239

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    Oh, when I wiped a number of areas, I'll go back and save. After that, I just exited and loaded the game save, there, the spawns in such areas will automatically reset. At least, I think that's faster than walking around and waiting for the monsters to spawn.

  15. #240
    Will be banned again Roto13's Avatar
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    Walking around and waiting for monsters to spawn is exactly what grinding with a random battle system is. :P

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