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Isn't
"Daikatana" also springs to mind when thinking of this game.
Delayed to high hell, finally came out, there wasn't really anything special about it, and the AI system was lame (imagine if, in real life, you had to go spend fifty quid to learn to tell your friend to back you up in a fight).
People consider "No Gambits" to be one of the challenge. Newsflash: If you turn them off, the game is actually easier because now they smeggin' well do as they're told!
This belongs on the list of embarrassing games that took too long to come out and then sucked.
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