Now I see why everyone hates sidescrolling platformers these days in favour of cut-scene filled bore-a-thons: They die a lot mindlessly running into pits, not realising that once they jump over the first one they still have to manually jump over all the others. In other words, Super Mario Bros. was the same situation over and over; jump over things that are in the way (and occasionally ON them), so that game would've surely been better with a "Jump" Gambit then. Man, no wonder video games aren't taken seriously by any society outside of Japan.
Final Fantasy is the button presses? Yes. Final Fantasy is a video game, and video games are the button presses. See the joypad? It has buttons. You press them to play. If you want to watch battles and do nothing while it all happens on its own then there are films for those... epic movies about cheesy fantasy wars would be ideal for you; they all play out similarly and you can watch people react the same way to common situations (fight and defeat the villain).
Gambits are only a small part of why I dislike the game (as I could turn them off and ignore them), I don't know why you're taking it upon yourself to have such a disproportionately big a go at me about it.




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