1. Music
Answer: Sure, the music was weaker than Nobuo's. But I liked many other themes in it. Not up to Nobuo's high standard, but still decent enough.
2. Random battles
Answer: Random battles are less enjoyable to the battle system of FFXII IMO. Sure, they're fun as well, but the fluidity is just not the same. Im sure a lot of people will agree with me. FFXII's battle system is the best in any Final Fantasy.
4. Im not even gonna copy that




down.
Answer: There is something called intelligence. And if you follow a story carefully enough, you'll understand it. Maybe not completely first time, but if you replay it, more and more of the pieces fit. And, as I know all too well, the story does make perfect sense. Sure, the character developement is lacking, but what is really interesting is the politics. The individual wills of the key figures in Archadia, Rozarria and Dalmasca and how they clash. You can pick these up with subtle references without them being spelt out to you like in FFX. (Dont get me wrong, I love that game). Although I do wish there had been a few extra cutscenes just to add a few extra elements to the story. Anyway, I thought the story was good.
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