Quote Originally Posted by champagne supernova View Post
I wasn't bemoaning the lack of cutscenes, I was bemoaning the lack of dialogue between main characters (not the NPCs though, that was good). Honestly, in your next playthrough, count how many lines of dialogue there is between Mt. Bur Omisace and Archades.

I'll spare you the trouble. The only meaningful dialogue is as you enter the Phon Coast. And what about the Sandsea (Boredomsea)?

That is truly irritating. By the time I got to Archades, I had completely forgotten the awesome scenes at Mt Bur-Omisace. And that is another issue I have with the game. There are only three moments that make you go WOW! The first is the game's opening, the second is the events at Mt. Bur-Omisace (this includes the events simultaneously occuring in Archades) and the final one, the boss battle at the top of the Pharos. When I play a FF, I want to be WOWED! I want to be amazed. And with XII, I felt that it was good, but not excellent.
Different taste I feel. I don't see the point in senseless dialogue it annoyed me in X when I couldn't walk a couple of feet at Mt. Gagazat without tripping over a pointless dialogue scene that kept telling you the same thing over and over again. It broke up the flow of the plot and the game for me.

XII wowed me, if not just its story and characters but also its world design and battle system.