Quote Originally Posted by Mr Cactuar View Post
2. Random Battles. If it ain't broke, don't replace it.

Sure. They can get annoying. They can get tedious. But it's what makes Final Fantasy gameplay, Final Fantasy gameplay. This new method of killing monsters really arrogated me. The majority of the time you'd be fighting 1 monster at a time. Boring. And some of the monsters are just pathetic. I remember when I first played FFX, my first FF, I got to the calm lands. I ventured west before saving and came across a mighty Malboro. It was the weakest of all Malboro species yet it was still 2-3 times bigger then my characters. In FFXII, the Malboros are pathetic. They're roughly as tall as Vaan and just die so easily. Many other monsters had this effect too. And where are Cactuars and Toberries?

I don't agree with that, one of the BEST things final fantasy has is it's ability to change.... the no random battles was one of these changes, and it worked for FF12! - it may not have been better than the other FFs but, lets face it... if we have the same things in every FF it will become boring! don't fualt the developers for actually having the guts to try something new