It's probably just me, because I know a LOT of people absolutely loved the game, but I feel like it went WAY too far from it's roots. To me, it didn't feel like playing Final Fantasy, and that alone ruined it for me.
Anybody agree at all?
It's probably just me, because I know a LOT of people absolutely loved the game, but I feel like it went WAY too far from it's roots. To me, it didn't feel like playing Final Fantasy, and that alone ruined it for me.
Anybody agree at all?
Why did you post this in General FF? FF XII has it's own forum >_>
And I'm open to change. I enjoyed this game because it was different to other FFs
Vaan - "Hey, you!"
Penelo - "Yeah, you! The one reading this sig at this very moment!"
Vaan - "Interested in playing FFXII International Zodiac Job system?"
Ashe - "But you have no knowledge of the Japanese language?"
Fran - "....We could help...."
Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"
http://forums.eyesonff.com/final-fan...ther-info.html
I liked it, but I don't see why it is so great compared to others.
I posted it in general because I'm guessing most people on the FFXII board are fans of the game, whereas I'm looking for people who aren't, but I guess it matters not
At any rate, I fell for the hype, bought it as soon as it came out, got home all excited and stuff...damn, what a disappointment. I felt like I was playing a crappy MMO, only I was the only person playing I hope for any future games, they go back to their roots.
You clearly have not looked much at FFXIII then, have you? =D
I've seen screen shots and what not, it saddens me to say the least. It's too high-tech, I mean even summons are going to be mechanical I hear. I realize this is the year 2007, but come on, I wanna play Final Fantasy, not Mech-Fantasy, or..I dunno, some other fancy name. Granted, I'm okay with the steampunk theme, like they had going in FF6, and 7, etc, but mechanical summons..blah, I'll pass.
Anyways, this forum is about FFXII, what did you guys feel was it's biggest problem, or drawback? if any, of course.
Realm25, you're living in the past. Get over it.
There comes a time when improvements are needed, or when trends are supposed to be replaced with new changes, and I personally welcome the futuristic theme of XIII. It seems different, spontaneous and unique, clearly setting a tone for a new era of Final Fantasy games.
XII was a great game, and you didn't give any valid reasons why you should shun it.
EOFF needs a resurgence to it's former glory.
Fran has a sexy ass.
And numerous other things that make this game great.
^The Bestiary makes this game great.
The rest can rot in hell for all I care.
"They said this day would never come. They said our sights were set too high. They said this country was too divided, too disillusioned to ever come around a common purpose. But on this January night, at this defining moment in history, you have done what the cynics said we couldn't do." - Barack Obama.
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Realm25, posting this so I don't leave you alone with the rabid fans.
I and a lot of other FF fans felt XII had serious issues but we have debated this to death here. Look at older threads, ok ? You are not alone, just very late to the party and my hangover is killing me
http://forums.eyesonff.com/final-fan...ull-story.html
this is a very good thread. on a few pages (especially the last) i made some good points.
FFXIIs gameplay is too different to compare to the others but as a game, FFXII isn't massively better or worse than any other FF because of preferences and opinions.
http://www.youtube.com/watch?v=vr3x_RRJdd4
...*holds up free hugs sign.*
what i think is a draw back for FFXll is,as realm25 said,it pulls from its roots,from the traditional games.
Im all for the gambit system and all that,but what gets me are the creatures.the behemoths are traditionally huge pwners and in this game,there no bigger than some of the NPCs.I remember back in the day when i seen a marlboro,and it uses bad breath and then i die.i HATED fighting them,but in FFXll,these clasic killers look like pansies,and thier bad breath alternative does very little(exept the cassie's time requiem).
And as for the summons,PAH!there all ships.and the creatures you get to summon suck so much that its pointless to even make them some of the strongest enimies in the game.you spend all this time and effort into killing one,then you can summon it and your all"sweet im gana own with this guy"but then you summon him and he dies.
(SPOILER)waha made you highlight
Here's the thing. When you think about the traditional FF, the dialogue scenes, the battle scenes, the Uematsu music glueing it all together, the boss confrontations, fixed cameras, the victory fanfare at the end of each battle...
Those days are gone and they're never coming back.
The first nine games are always going to be definitive of what Final Fantasy used to be, developers like Tanaka and Ishii say something along the lines that we are now in the new versions of Final Fantasy, following FFX. X wrapped up all that and showed where the series could go. FFXI is completely different, FFXII is completely different, and from what I hear with what they're trying to do with the battle systems, I think XIII and Versus XIII will be very different also.
That's how I've realized that XII didn't break away from tradition, the tradition is gone, and each new title in the series will most likely try to do something that hasn't been done before. And in the end, that's cool, because that's what FF is about. XII is one of my favorite games.
It's not any single thing that makes an FF feel like an FF, it's many things: Chocobos, Summons, Uematsu music, to name a few. While FFXII is lacking a few of these things, it didn't reach critical mass for me. In FFX-2 it did.
It does have some serious drawbacks, including the random treasure chest system, the way the Zodiac Spear was handled, and especially the Bazaar. But overall, that didn't ruin the experience for me.