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Thread: Changes to the 2 hour ability

  1. #1
    Retired Dragoon Crossblades's Avatar
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    Default Changes to the 2 hour ability

    In this month's update, there will be changes to the 2 hour abilty. Once you use it, it will last until you zone to another area. See here to see what else it will be included in the update

    2007 - (11/19/2007) The Version Update Has Arrived! - FFXIclopedia - a Wikia wiki

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  2. #2
    permanently mitten Miriel's Avatar
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    Wait. I don't understand. So I use benediction, everyone is cured and that's that. I don't see how something like benediction can LAST until someone zones. Does everyone just stay healed?

    I can see how this change would be super useful for something like Astral Flow.

  3. #3
    Feel the Bern Del Murder's Avatar
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    Why would you need to zone after you used a 2hour anyway?

    Update is erroring out for me.

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    I might..depend on you.. Lionx's Avatar
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    Many reasons: Chainspell-Warp, Invincible/Perfect Dodge then RUN, Manafont - Warp/escape...o_O just a few on my head.

    This doesnt help Astral Flow i dont see how it does..all it does is make it so you cant use it once you zone. Same for SAM 2Hr, or WAR 2hr, or anything that lasts.... you lose its effect. Slight nerf i think.

    Benediction is obviously an instant use, and once used theres no duration.

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    permanently mitten Miriel's Avatar
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    If the two hour of Astral Flow lasts until a person zones, as long as they DON'T zone, wouldn't that means that Astral Flow would just keep going and going and going as opposed to only lasting 3 minutes?

    I must be interpreting it wrong cause that just sounds outrageous. If I am interpreting it wrong, I don't really understand how this update on the 2 hour abilities changes anything.

  6. #6
    I might..depend on you.. Lionx's Avatar
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    A character’s 2-hour ability will now wear off when changing areas.
    From official patch notes in the wiki. This only weakens a 2hr, it does not last forever as long as you dont zone. It only means that if you activate a 2hr that has a duration, and zone, you automatically lose it as opposed to keeping it til it wears off pre-patch.

    Its a nerf.

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  7. #7
    tech spirit
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    Why was this needed anyway?
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    tech spirit
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    But it's not an improvement, it's a 'nerf'. Since when does nerfing a game make it more solo-friendly?
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    Retired Dragoon Crossblades's Avatar
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    Quote Originally Posted by Mirage View Post
    But it's not an improvement, it's a 'nerf'. Since when does nerfing a game make it more solo-friendly?
    I misunderstood. Which is why i deleted my post

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  10. #10
    tech spirit
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    Now you made me look like a nub. :(
    everything is wrapped in gray
    i'm focusing on your image
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  11. #11
    Retired Dragoon Crossblades's Avatar
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    Quote Originally Posted by Mirage View Post
    Now you made me look like a nub.
    I'm sorry =(

    *pats Mirage in the back*

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  12. #12
    permanently mitten Miriel's Avatar
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    Errr... and exactly how often do people actually want to use their 2 hour after they've zoned? Doesn't really seem like a necessary adjustment to me.

  13. #13
    pinchpinchpinchpinchpinch ScottNUMBERS's Avatar
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    Default

    I would guess someone had found a way to abuse their two hour using zones somehow.

  14. #14
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    A rdm friend of mine used to chainspell teleport. He got up to 16 in a minute.

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  15. #15

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    Looks like they put 2-handers back in their place.

    Also, the new window option is complete crap -- I'd rather stick with Windower even with the risk of being banned.


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