After leaving the Earth Cave I went to Coneria, sold all the stuff I found, and then stayed at the inn. Next, I set sail for Crescent Lake. Immediately after landing I was attacked by Bulls and Scorpions. Together, when it was two Bulls and six Scorpions, they could do a ton of damage that was devastating. I also was attacked by two Giants but they were no threat. In town I bought my WM the Soft spell then went and got the Canoe



Canoes, they are made from wood made from trees.

Once I had the Canoe I, Matt, and Cher took a four day fishing vacation together Then we met back up with the group and got ready to get back to work. This is where I always break off from the storyline and do my own thing. I'm not just talking about going to the Ice Cave and then the Gurgu Volcano either. Well, it starts off with going to the Ice Cave instead of the volcano, but then it's completely different. Just keep reading and you'll see how I do. I restocked Heal potions and headed towards to most dreaded of all dreaded places in this game, the Ice Cave. With Sorcerers and Mages that get one hit kills, and the Eye that can cast instant kill spells, the reset button on my NES often gets a workout here. I always run from Sorcerers and Mages, always. I hate having offset EXP. No need for a Th though. I never have a problem getting away Of course I had to get attacked by a Hydra in the lake on my way out. It got a pretty good hit in then died quickly. Then a Pede, which took all three BB to kill. I was taking a lot of damage on the river which lead me to believe inside the cave would be sure death. I was right. My first fight was against two Frost Dragons and they devestated me. Looks like my low levels were finally catching up. Never in my twelve years of playing this game have I been attacked by Frost Dragons on that floor. I went outside Crescent Lake to level. The EXP was better on the land here than on the Canoe, but I was taking a lot more damage too. I stuck it out as best I could. The trip to the Ice Cave and back netted me a lot of EXP and I leveld faster than expected.

At level 15 I decided I still wasn't ready for the Ice Cave so I would gain another level. It was weird actually leveling in this game. Normally I just gain EXP as I fight for gold and that's enough, but this is such a cheap party that don't work at all. I could now kill the Caribes in the river with one hit every time. Not with my WM though. Heavens no, that would be ridiculous. Hydras were a two BB kill. Scorpions usually took one BB but sometimes were a BB with a WM to kill and Cobras were still a one hit death. It was still safer on the river. Pedes could poison and hit for 50 damage but I managed to kill a group of three without losing anyone.

At level 16 it was time to go back to the Ice Cave. I hit the inn then headed out. The double Hydra fight still did some damage but everything else died before it could hurt. Once inside the Wraiths could do some damage when they didn't miss. I was using Heal potions buy the second floor. I had no problems running from Sorcerers or Mages, of course. This place is the one time in the game where I can fully justify the WM casting Harm spells instead of saving them for Cures so if needed that's what I do. The Frost Dragons were still deadly, but I managed to get some critical hits in before anyone died. They second time they force you to fight them there was only one and I had first attack so he never had a chance. The FrGiants and FrWolves didn't hurt unless more than one managed to get a Frost attack off. The GrPede (whether that stands for Great Pede or Green Pede is up to you) didn't get a chance to hit. A group of seven Wizards really did a lot of damage. I had to cast a Cure2 in battle to survive, and usually healing in battle is something I never have to do. Then came the Eye. I knew that speed would be the key to not letting anyone die.



I poke stickies in your eye!

Two critical hits and he was gone. Then I picked up the Floater. It wasn't over yet though. I still had to get back out again. A group of R. Bones were hanging around but they were nothing compared to the other horrors in the cave. A few Sorcerers to run from, some Perilisks to worry me about being stoned, and then I was out. I was under 800 EXP to next level, sooooo... on the way back I leveled.

At 17 I made my way to the desert south of Crescent Lake. Using the Floater I raised the Airship.



Awise fwom your Gwave!

I took the Airship and flew back to Coneria to sell the loot, restock on Heal potions, and stay at the inn. After that I did what any cool kid would do and flew to Gaia to buy new stuff.



Pink Sexy Lingerie?

My WM got a ProRing and a Gold Bracelet. I also got the BB Gold Bracelets because it raised their absorb 7 and only dropped their evade by 1. It took all but 6000 of my gold but that's okay because the WM couldn't use any of the spells. I was about to fix that. My next stop was back at the ship because I always sail straight into the Castle of Ordeals rather than fly close to it and have to walk. On the way there a Sahag ran away from me! When you get inside a Sage tells you that you have to possess the crown to test your courage. That never made any sense to me. Is he talking about the Crown you got back in the Marsh Cave? If so, it's impossible to get here before you find that. Is it some sort of reference to King Bahamut, since he would have a crown as king and this is the castle he fled because of monsters? I don't know. Anyway, I went into the upper-left room and sat on the throne. I have this maze memorized as far as what pillar to touch so no problems there. The ZomBulls didn't do much damage. They took two BB to send back to the land of the dead. The MudGols guarding the treasure halfway through could really hurt a lot but everyone was fully healed so we lived. They didn't get any attacks off after a successful fast spell. It took two BB to kill each, or one BB with a good critical hit. The Zeus Gauntlet was tucked away, safetly awaiting the time when I would enter the Underwater Temple. Mancats really hurt when they shot off Fire2, but most of the time they used useless status effect spells. On the top floor the Nitemares guarding the doorway got a first attack and did some decent damage but not enough to worry about. Two BB to kill each and they were gone. Then I got the Heal Staff. Oh hell yeah! Went straight into my WM inventory and that's what she started to use every turn. It was while fighting some R.Goyles that I realized I never looted the Temple of Fiends with the Mystic Key. Anyway, their physical attacks didn't hurt but my party took a lot of damage from them. Then it was time for the Zombie Dragons. My Cure3 spells were saved for this fight so I healed up everybody by using Heal potions, a first for this castle. There were two of them. First, my WM uselessly used the Heal Staff. One dragon hit a BB for less damage than I would have expected but it stunned him. The remaining two killed the other one. Then we all ganged up on the remaining dragon before it hurt anyone. The Rat Tail was ours!



Zombie Dragons are scary


I stepped on the throne, strutted out of the place, and then sailed to my Airship so I could fly to Bahamut. Along the way I used the Zeus Gauntlet a few times as evil laughter bounced around inside my head. Before going to see the king I looted the Temple of Fiends and then most of his side caves along the way. I always thought it was kinda cool the way the candles in Bahamut's chamber make out the shape of a dragon's head. I went to said chamber and showed Bahamut proof that I am couragious.



Check out them sexy (Jedi) Masters

Then I stole the treasure out of the rest of his caves It was time to buy a lot of spells. I sold the extra equipment found and restocked Heal potions. My WW picked up Exit, Cure4, and Harm4 before running out of Gold. Those were the only ones I needed at the time anyway. Now I needed gold so I could go to the Caravan and buy some bottled fairy. While earning it, you'll never guess what happened. I leveled.