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Thread: Amendments to the Contagious Werewolf role

  1. #1
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    Default Amendments to the Contagious Werewolf role

    We shoulda figured this out earlier, but we didn't so we're fixing it now. Sorry about this, hope it doesn't mess up your game plans too much. At least we caught on to the imbalance on the first day. Ok so...

    1) If the CW decides to convert someone on a given night, that "bite" will take the place of a kill. So you can either kill, or bite, not both on a single night.

    2) Certain power roles are immune from the CW's bite. However, if you try and bite someone who is immune, you will be given a chance to bite someone else. So when you decide to use this ability, be sure to have a backup in mind, should the first bite not stick.

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    if we hit an immune one he'll definitely die the next night.

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    Here's more:

    If you use the ability, it is USED. You must use it telling us both the primary and backup target. You do not get a chance to discuss it if the primary comes up immune. If the second target is immune the ability is used up.

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