Ok, you are in Mission 8-4, "Wayward Soul". You have to beat Chaos and Mydia.
I'm gonna type some information that the strategy guide says. Besides the Alraunes and Mydia, all the enemies are weak against water. Use Shivar and Shiva, ranged water units, to attack the Wyverns and Bombs. use a rank ii flying unit, preferably the Siren, with it's water attack. For leaders, use Kytes, for his Blizzaga, for Bombs and Wyverns. Capture all three summoning gates before fighting the final boss. Keep summoning raned Espers to fight off Bombs, Wyverns, and Lamias. Fight the Lamias with Shiva and other units that resist Confuse, and use Kyte's Blizzaga against Bombs and Wyverns. When you are going to fight Mydia, dismiss your ranged Espers except for Shiva. Shiva and Kytes can attack stray enemy flyers. Summon flying espers and attack Mydia. Keep your leaders back and use your Flying Espers. Immediately use your Quickenings if you get some. Filo can use Power Snare if you have her. If you have Basch, have him use Protectga. Keep summoning replacement espers and fortifying them. For the recommended route to take in the battle, I'll try to explain it. From the start, go to the left of the screen. Then turn right so you are going torwards the top of the screen. Capture the summoning gate. Summon Shiva and other espers. Go to the right side of the screen and get that summoning gate. Eliminate the Lamias first it says, then the Bombs and Chaos. Fight the Alraunes last. Open the third summoning gate at the very top of the screen. Then backtrack to the 1st summoning gate. Dismiss all espers besides flying and healing units and Shiva. Summon flying espers. Attack Mydia but keep your units safely back. Before you fight, change your gambits for each person one by one to a status enhancer, like Bravery or Protect. Then one by one for each unit change the gambit to their second status enhancer, like Faith and Shellga. Leaders usually have two main status enhancer gambits/magics and two main attack abilities. After enhancing your party, switch to your top gambits for attacking. When you attack Mydia, unleash your Quickenings. Also, your characters will use their top magics, you've set their gambits to use them. While that magic/ability is recharging, change each Leaders gambit to their secondary attack ability(although Penelo maybe should only use Curaga), then once they use that, change each character back to the primary attack ability. You may want to keep rotating those ones and also sometimes changing the gambits to use stuff like Bravery and Protect and stuff. Also, make sure to keep your leaders alive, revive them. Keep summoning Flying espers and fortifying them. Also, I thought that you could press Start and exit the mission. This stuff is from the strategy guide. Did you win?
Stingus, what mission are you talking about?





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