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Thread: Gameplay

  1. #1

    Default Gameplay

    what is the gameplay like is it like all ff's or is it like dirge of cerberus.

  2. #2
    Steiner is God Vivisteiner's Avatar
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    ^For FFXIII, the gameplay has not been confirmed. But the battling will be active and their wont be random battles. It wont be a shooter either. There could be a slo-mo function.

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    Lightning Fast Speed! Hyperion4444's Avatar
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    It starts out like FFXII, you encounter a monster in real time, character says ''there'S a monster'' you enter battle with it, and the battle is like FFVII/FFVIII and ATB is used.

    In other words, you see the enemies ''no random encounters'' and then you fight ''ATB fights''

    To anyone who played Super Mario RPG SNES, it's very similar to what the producers are saying and that game.

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    Is not wearing socks tidus_rox's Avatar
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    Quote Originally Posted by Hyperion4444 View Post
    To anyone who played Super Mario RPG SNES, it's very similar to what the producers are saying and that game.

    Are you sure? SMRPG, you enter an actual battle, while in XII the battle arena is not limited. I think it will be identical to XII, however with an ATB gague and none of those funky lines

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    Lightning Fast Speed! Hyperion4444's Avatar
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    Quote Originally Posted by tidus_rox View Post
    Quote Originally Posted by Hyperion4444 View Post
    To anyone who played Super Mario RPG SNES, it's very similar to what the producers are saying and that game.

    Are you sure? SMRPG, you enter an actual battle, while in XII the battle arena is not limited. I think it will be identical to XII, however with an ATB gague and none of those funky lines
    Exactly! It's an actual ATB combat with battle music and everything the likes of FFVII and FFVIII minus the random encounters. Get it? Touch the monster, enter combat, but not quite like that either. The character tells you, look a monster instead of touching it 'when you come close'.

  6. #6

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    Quote Originally Posted by Hyperion4444 View Post
    Quote Originally Posted by tidus_rox View Post
    Quote Originally Posted by Hyperion4444 View Post
    To anyone who played Super Mario RPG SNES, it's very similar to what the producers are saying and that game.

    Are you sure? SMRPG, you enter an actual battle, while in XII the battle arena is not limited. I think it will be identical to XII, however with an ATB gague and none of those funky lines
    Exactly! It's an actual ATB combat with battle music and everything the likes of FFVII and FFVIII minus the random encounters. Get it? Touch the monster, enter combat, but not quite like that either. The character tells you, look a monster instead of touching it 'when you come close'.

    So it's something like Grandia or Star Ocean? I'm trying to get a mental piccy here.

  7. #7
    Nerf This~ Laddy's Avatar
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    Quote Originally Posted by Gnostic Yevon View Post
    Quote Originally Posted by Hyperion4444 View Post
    Quote Originally Posted by tidus_rox View Post
    Quote Originally Posted by Hyperion4444 View Post
    To anyone who played Super Mario RPG SNES, it's very similar to what the producers are saying and that game.

    Are you sure? SMRPG, you enter an actual battle, while in XII the battle arena is not limited. I think it will be identical to XII, however with an ATB gague and none of those funky lines
    Exactly! It's an actual ATB combat with battle music and everything the likes of FFVII and FFVIII minus the random encounters. Get it? Touch the monster, enter combat, but not quite like that either. The character tells you, look a monster instead of touching it 'when you come close'.
    So it's something like Grandia or Star Ocean? I'm trying to get a mental piccy here.
    Kind of, by what I've seen, it's more film-like.
    Last edited by Laddy; 10-22-2007 at 12:46 PM.



  8. #8
    Recognized Member VeloZer0's Avatar
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    Chrono Trigger?

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    Markusdot Markus. D's Avatar
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    Let's wait shall we :]

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    Lightning Fast Speed! Hyperion4444's Avatar
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    Versus has more Action 'more live Action I presume'
    XIII is the good old ATB.

  11. #11

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    I heard the fighting would be like Kingdom of Hearts.
    The below sentence is true.
    The above sentence is false.

  12. #12

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    so it might be real time rpg

    I mess the old game play

    do ffx remake plz >.<"
    PS3 owner, but not played RPG yet (teh) :sweatdrop

  13. #13
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    Quote Originally Posted by VeloZer0 View Post
    Chrono Trigger?
    That's what I was hoping. It doesn't seem like there's any real info yet, but considering the way SE (this particular FF team especially) utilizes each system to its capacity, I think we're in for some good stuff.

  14. #14
    Is not wearing socks tidus_rox's Avatar
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    Ok this is the real deal :P

    The battle system is like XII's. You see a monser, and your charaters react. You do not enter a battle screan like Star Ocean. According to Wiki, your character can queue up to five actions. For example, 'attack' 'fire' 'defend' etc, etc.

    Each one of these attacks (or actions) are assigned an ATB value. Once the ATB gague is full, you complete the action on the top of the list.

    There is also a mode you can enter called "overclock." It is similar to FF IX's Trance. You are englufed in a blue aura and I am guessing your attacks are given a boost while in this mode.

    Can't wait for this game!

  15. #15
    red headed monkey dude sir helix's Avatar
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    the ff12 battal system was good i admitt but if only se would keep it to that game and bring back good ol random enconters

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