As an aside, am I the only one who isn’t impressed by the graphics shown in the trailers? Not because they aren’t good - they are - but because awesome graphics are pretty much the Standard these days. With gaming consoles as powerful as they are (yes, even the Wii) there is no longer any excuse for a game not to look simply freaking amazing. Amazing has become the new average. I'm dying to find out how XIII and Vs. XIII actually play. What are battles like? How important is NPC interaction? Is there non-linear storytelling? Is exploration encouraged in a open world (ie, FF XII?) or am I forced down "pretty hallway" of zones (ie: FF X or KH?)? Will they use the capacity of blu-ray disks to do more than throw some pretty graphics and voice acting at me? How about branching story line points, complete with fleshed out consequences that actually change the way the rest of the game plays out (think Mass Effect only much, much better). These are the things I wonder about when I think of FF XIII. Not how great it looks. That's pretty much a given.