
Originally Posted by
Big D
Lulu is the awesomest and deepest character in the game, but her backstory is only ever hinted at and brushed over - there could be a whole prequel exploring Chappu, her earlier pilgrimages, and all the events that shaped her life up to the original game.
It's just a crying shame that every FF after 7 has basically marginalised all the characters except for the leading couple. In FF7, everyone got their moment in the spotlight, even the optional characters; in the later games, it's all about the hero and heroine.
I agree kinda, though I think early in the story she has a strong role, but later on seems to get pushed to the side a bit. Perhaps with so many characters, its not surprising.
As far as her past goes, its a fan fiction writers dream to fill in the blanks. I have one story on the go about the time after she lost Chappu. I hope I finish it some time!

Originally Posted by
auronlu
I must be doing something odd. I've heard other people complain that Lulu's weak in battle, yet by the time I've hit the end of the Mi'ihen Highroad, she's usually doing twice as much damage as anyone else unless she's up against something with extra magic resistance. I tend to cycle all my characters in and out so everyone gets equal AP, so it's not because I'm using her more than the others.
And doublecast packs a very helpful punch.
So what am I missing? Why do experienced players find her "not quite so useful in terms of gameplay"?
I think with the conventional sphere grid, u r right, she is strong all through the early part of the game. But her problem later on for me is low agility and magic resistant fiends. You could partly fix this by using the other sphere grid or teleport spheres etc. Of course, very late in the game, you can make anyone whatever you want practically.
In some ways her usefulness plots the same graph as her involvement in the story.
BTW, Great Sig, Big D! Shiniest armor and best attitude "We will meet them in battle nonetheless"