I love the Grandia series and its battle systems. I think that many role-playing games would be much more fun if they utilized a similar concept in their own battle systems.
I was very excited to play Grandia III when it came out, but the story was extremely disappointing and made it difficult to play the game. Grandia has been known for its light-hearted and adventurous nature, but Grandia III took all of that and threw it out of the window. Grandia and Grandia II are the titles that I would choose to represent the series as a whole because they both embody what I believe the series to be. Grandia III was just a battle system with some generic characters.







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