I was disappointed that it wasn't longer, but I guess Pharos was the true 'final dungeon'.
I was disappointed that it wasn't longer, but I guess Pharos was the true 'final dungeon'.
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The final boss was even easier than Vegnagun (FFX-2), and I didn't think final bosses could ever get any easier!!
I had a harder time with the guards when I boarded the thing (until I figured out you were supposed to run...)
You could say just don't level up that well, but I didn't![]()
i did the level-up mad dash in the nebrus(sp?) deadland and went in at level 60 with a clan rank of knight of the round. i pwned vayne! =-)
Polaris is the master of all sig-making!
It was a very theatrical final few battles, but it wasn't challenging at all, no.
But I didn't mind. After all those wasted hours trying to find my way through the Pharos, I was happy to find that the Bahamut was just a straightforward hack-and-slash to the finish. Another dungeon would've done my head in.
I'm with most in the belief that the Pharos is the true final dungeon. I had a pretty easy time through it but then again I completed most of the Clan Hunts and got all the Espers. My party was average level 65 when I beat it the first time. I would guess the dungeon required a minimum lv 40+ party to beat.
I really liked the Garbranth battle though. The final boss' first few forms were easy but I laughed during the Undying cause its completely reminiscent of the final boss fight in Vagrant Story.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
...and FFVI, VII, VIII, and more besides... (SPOILER)"Evil guy gains Godlike powers and transforms into a giant flying evil Godlike guy.... with wings!
They like their creative multi-part final boss battles![]()
The Bahamut is way to easy.. I was really disappointed about the ending.. I have beaten all the ones from 7-X2 it bored me....
As mentioned by several others in this thread The Pharos was the final dungeon. The Sky Fortress Bahamut to me was never suppose to be the "final dungeon" just a rather large setting for the final boss fight. It is true The Undying is nowhere near the strongest enemy you face in FFXII & I like it that that way. The main storyline takes place in a small part of Ivalice but there is a much bigger story & history to be explored within the game. Just read the Bestary file on the espers & later hunts the story of Vaan & co is really just a small part of whats going on.
On another point the final bosses in all the PS2 Final Fantasy games are way too easy when you compare them to what you are expected to face in the earlier games in the FF series. Since FFVII & FFVIII th games have steadily got easier. For this I blame the series popularity. The more each game in the series sells, the more Square Enix will have to cater to more casual RPG gamers, those who just play the main storyline & dont bother with side quests etc.
Final Fantasy XII is a testament to this idea but still I loved it otherwise I never would of put 140+ hours into it whilest I'm suppose to be doing law course work.
Maybe with the series leap into the next gen with Finl Fantasy XIII on PS3 will provide us with the epic final boss fight we are all lusting after.