Quote Originally Posted by Roto13 View Post
Ever think that real hardcore gamers might actually be interested in trying the new things the Wii has to offer? Wave after wave of FPS games and a "new" Madden every year are pretty much the opposite of hardcore. I used to work for Xbox. I can tell you there's nothing hardcore about it's fanbase.
I would have liked not to argue about this, but my argumentative nature is getting the better of me so...

It's becoming obvious you don't actually understand what the typical definition of a hardcore or casual gamer even is (here you go though: Casual gamer - Wikipedia, the free encyclopedia ). More importantly, you seem to be one of the people taken in by the hype and promise of new types of gameplay for the Wii. I can't blame you; I was excited when the first news of the controller came out and was hoping for some real innovation. If we got actual innovation, I'd be all over that. Instead what have we gotten? A glorified mouse with some tilt and motion sensing. What new gameplay types have we really gotten? We've got FPS' which even at their best (Metroid Prime) pale in comparison to the control of a mouse and keyboard. We get half assed motion control shoveled into games that don't need it because developers don't know what to do with it, but feel they have to use it since it's there. I'm still not sure why I have to shake the controller to do a spin attack or throw a fireball in Mario, but I do know it's neither innovative nor necessary. And we've got games based around mini games, which offer little in the way of depth, real challenge or innovative use of the controller. And of course there are the Gamecube ports which again, make poor use of the controller for the most part, or at least don't do anything spectacular with it. And we can't forget Nintendo's first party titles, which so far have been content to do the same thing the series' have been doing for years, all while doing the least with the controller.

I'm all for trying new things, I'm just wondering when Nintendo and third parties are going to actually figure out how to do something new with the controller. I doubt it will happen though.

As for Cactuar's comment on the demographic; you may doubt it's casual gamers only buying it, and I certainly don't have a demographic breakdown for the console, but I've seen enough anecdotal evidence to support the idea. I only ever see mothers with their small children looking at them or the games in stores, and there's certainly been enough talk in media of the elderly even playing it. Toss in Twilight Princesses (the only game that could really be seen as being a hardcore game at launch) disappointing sales, and my own experience with only my sister (casual gamer) and one of my friends having, or even wanting a Wii for that matter, and I'd believe it's mainly casual gamers buying it. For the record, my friend who has one barely plays it anymore, and he a lot of people I've seen talking about their Wii online seems to be playing the waiting game when it comes to playing it. They were waiting after Zelda for Metroid, then waiting for Mario Galaxy, and now waiting for Smash Bros. and later Mario Kart. Many of the people who seem to say they're waiting for the next big Nintendo release usually accompany that statement with the fact that their Wii is going unplayed except on the rare occasion a bunch of people are over.

Finally, I just want to say that 3rd parties aren't likely to bring anything but casual games to the table anytime soon. Given how easy it is to develop a casual game for the Wii, and considering they're what the majority of users seem to be after, no company is going to go out of their way to make a game that the user base won't play. In fact, I'd say that's the biggest piece of evidence that the Wii fanbase only wants casual games; if they weren't selling well, developers wouldn't still be making them.