Quote Originally Posted by Karellen View Post
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Have you actually tried it? The amount of firagas you can refine out of the wizard stones you get from saving Ellone is more then enough to cause the amount of damage I described.

Quote Originally Posted by Bolivar
Also, you don't have to draw to the max everytime a new magic comes out. You should only do as much as you need. That's like seeing the Level # in prior FF's and thinking that it means you have to get it to 99 before proceeding.
It’s more like a game where enemies don’t give you experience unless you’re in a couple of pre-defined areas. Obviously in that situation you’re going to level up as much as is reasonable while you’re able. A game like that would be critically panned because leveling has changed from a parallel process like it is in other games to something that stops the progression of the game. Drawing magic is basically that. Obviously players are going to stock up on as much as they can, because they don’t know when they will next be able to (or do, and realize it’s going to be a while before they get another chance to) stock up on X magic. Only, unlike every other magic/ability system in the series where you just gain AP or whatever as you go (besides II, which is equally bad), you have to stop your progress and dedicate time to one, repetitive cause. Drawing is a hideously designed system with absolutely no redeeming qualities.
I don't really know what you're talking about there are a couple of times in the game where you save Ellone and I've just replayed the game recently and I have hardly any Wizard stones in fact just 20, but I spend mine scarcely and evenly. Now I have a whole lot of magics up, but I still find myself losing against bosses, like Bahamut and Ultimecia which now for some reason I can't even beat her 1st form when I beat her completely with 1 try on my 1st playthrough. You can't make that accusation that everyone would try to levelup and stock up on as much magic as they can you might, but a lot of us don't like me. I'm probably losing the game right now because most of my characters are in the 20's and Squall is like 55.

Overall both games have flaws FFVIII's I see drawing as cbeing able to collect enough items to uprgade weapons as a flaw and the inabilty to go back to your present time to do things you might have forgotten to do in Disc 4 which they don't give you any time at all to go back.I see DQVIII's lack of abilty to gain gold in the game as a flaw. It was very difficult in the game to find a lot of the items for alchemy in the game so those are the two problems. I prefer DQVIII's battle system and storytelling more than FFVIII's because it's more lighthearted. Between the two I say that DQVIII is better.