As I said, the amount was enough to allow me to kill bosses with two or three limit breaks. I’m not saying the amount you get in the beginning will last you the entire game, but it’s enough to make the beginning of the game effortless. By the time you DO need more you’ll quite commonly come across fiends that not only drop these items but allow you to draw high level magic directly. 40 –aga spells might not seem much on paper but seriously, next time you go through the game test it out. You really can cause the amount of damage you described. Similarly, while you probably won’t afford ten tents for each character from right after you get Siren, the amount you can afford is enough to give your offensive character enough HP that he doesn’t have to fear being KO’ed while on critical. After that you can just refine them as you can afford more, for when you’ll actually need high HP for the later battles.Originally Posted by Bolivar
I already covered the point about people not following the methodology I described. As I said, just because people don’t know how to break the system doesn’t make it any less broken. The point is you shouldn’t be able to break it to begin with.
I meant that your analogy wasn’t particularly accurate because in other games you consistently gain experience as you go, which means there is no need to stop and level up. The difference in FFVIII is that you can only given a few set opportunities in the beginning to gain some of the better powerful magic, with it only becoming available en masse (through draw points or refining better items) much later in the game. Therefore, I said a better analogy would be if there was a game where most monsters didn’t give EXP unless you are in a few set areas within the game that a few and far between. In that situation, I think most people would level up because they knew they wouldn’t get another opportunity for some time.Originally Posted by Bolivar
Yes, it’s my opinion that there is absolutely nothing good about it. I really don’t see any reason to tack ‘IMO’ or whatever on the end of it, especially when you seem to be able to tell I was stating an opinion anyway.Originally Posted by Bolivar
Other games have had just as flexible system without being broken. Hell, virtually every non-Japanese RPG gives you the same level of customization. It’s worth noting though that I wasn’t talking about the junctioning system. I was talking about the draw system.Originally Posted by Bolivar



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